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Make, Arduino bots and gadgets : learning by discovery  Cover Image Book Book

Make, Arduino bots and gadgets : learning by discovery / Kimmo and Tero Karvinen ; [translator, Marko Tandefelt]. --

Karvinen, Kimmo. (Author). Karvinen, Tero. (Added Author).

Record details

  • ISBN: 1449389716 (pbk.)
  • ISBN: 9781449389710 (pbk.)
  • Physical Description: xiv, 278 p. : col. ill.
  • Edition: 1st ed. --
  • Publisher: Sebastopol, Calif. : O'Reilly Media, 2011.

Content descriptions

General Note:
"Build robots and other electronic devices"--Cover.
"Six embedded projects with open source hardware and software"--Cover.
"Make: makezine.com"--Cover.
Includes index.
Immediate Source of Acquisition Note:
LSC 39.54
Subject: Automatic control > Computer programs.
Robots > Control systems.
Embedded computer systems > Design and construction.

Available copies

  • 1 of 1 copy available at Tsuga Consortium. (Show)
  • 1 of 1 copy available at Innisfil Public Library System. (Show)
  • 1 of 1 copy available at Lakeshore Branch.

Holds

  • 0 current holds with 1 total copy.
Show Only Available Copies
Location Call Number / Copy Notes Barcode Shelving Location Status Due Date
Lakeshore Branch 629.89 Kar 31681002732659 NONFICPBK Available -

  • Baker & Taylor
    Provides information on creating a variety of gadgets and controllers using Arduino.
  • Book News
    Produced by the publishers of the popular Make:/Makezine.com technology website, this guide to robotics projects based on the Arduino development prototyping board, provides step-by-step instructions for creating six projects based on open source hardware and software. Projects include several robots, an interactive digital painting device, and an automated home remote control, and each project includes numerous color photographs, code examples and diagrams. Access to additional online resources, including all code samples and finished applications, is provided. Kimmo Karvinen is a hardware manufacturer involved in smart-building technology, and Tero Karvinen teaches Linux and embedded systems at the Haaga-Helia University of Applied Sciences, Finland. Annotation ©2011 Book News, Inc., Portland, OR (booknews.com)
  • Ingram Publishing Services

    Want to build your own robots, turn your ideas into prototypes, control devices with a computer, or make your own cell phone applications? It's a snap with this book and the Arduino open source electronic prototyping platform. Get started with six fun projects and achieve impressive results quickly.

    Gain the know-how and experience to invent your own cool gadgets.

    With Arduino, building your own embedded gadgets is easy, even for beginners. Embedded systems are everywhere—inside cars, children’s toys, and mobile phones. This book will teach you the basics of embedded systems and help you build your first gadget in just a few days. Each learn-as-you-build project that follows will add to your knowledge and skills.

  • Experiment with Arduino, the popular microcontroller board
  • Build robots and electronic projects with easy-to-follow instructions
  • Turn your ideas into working physical prototypes
  • Use Android phones as remote controls in your projects
  • Work with an uncomplicated programming language created for artists, designers, and hobbyists
  • Get everyone involved, with projects that even beginners can build
  • Perseus Publishing

    Want to build your own robots, turn your ideas into prototypes, control devices with a computer, or make your own cell phone applications? It's a snap with this book and the Arduino open source electronic prototyping platform. Get started with six fun projects and achieve impressive results quickly.

    Gain the know-how and experience to invent your own cool gadgets.

      With Arduino, building your own embedded gadgets is easy, even for beginners. Embedded systems are everywhere—inside cars, children’s toys, and mobile phones. This book will teach you the basics of embedded systems and help you build your first gadget in just a few days. Each learn-as-you-build project that follows will add to your knowledge and skills.
  • Experiment with Arduino, the popular microcontroller board
  • Build robots and electronic projects with easy-to-follow instructions
  • Turn your ideas into working physical prototypes
  • Use Android phones as remote controls in your projects
  • Work with an uncomplicated programming language created for artists, designers, and hobbyists
    • Get everyone involved, with projects that even beginners can build

  • Additional Resources