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All good children  Cover Image Book Book

All good children / Catherine Austen. --

Summary:

In the not-too-distant future, Max tries to maintain his identity in a world where the only way to survive is to conform and obey.

Record details

  • ISBN: 1554698243
  • ISBN: 9781554698240
  • Physical Description: 300 p.
  • Publisher: Victoria, B.C. : Orca Book Publishers, c2011.

Content descriptions

General Note:
White Pine Award nominee, 2013.
Immediate Source of Acquisition Note:
LSC 19.95
Subject: Teenagers > Fiction.
Identity (Psychology) > Fiction.
Creative ability > Fiction.
Conformity > Fiction.
Obedience > Fiction.
Genre: Dystopias.

Available copies

  • 1 of 1 copy available at Tsuga Consortium. (Show)
  • 1 of 1 copy available at Innisfil Public Library System. (Show)
  • 1 of 1 copy available at Lakeshore Branch.

Holds

  • 0 current holds with 1 total copy.
Show Only Available Copies
Location Call Number / Copy Notes Barcode Shelving Location Status Due Date
Lakeshore Branch YA Auste 31681002737716 YADULT Available -

  • Baker & Taylor
    Seventeen-year-old prankster Maxwell Connors tries to maintain his identity in a mid-twenty-first century world where the children of his elite corporate town of New Middletown are treated with a drug to turn them into obedient, well-mannered citizens.
  • Orca Book Publishers
    In the not-too-distant future, Max tries to maintain his identity in a world where the only way to survive is to conform and obey.
  • Orca Book Publishers
    It's the middle of the twenty-first century and the elite children of New Middletown are lined up to receive a treatment that turns them into obedient, well-mannered citizens. Maxwell Connors, a fifteen-year-old prankster, misfit and graffiti artist, observes the changes with growing concern, especially when his younger sister, Ally, is targeted. Max and his best friend, Dallas, escape the treatment, but must pretend to be "zombies" while they watch their freedoms and hopes decay. When Max's family decides to take Dallas with them into the unknown world beyond New Middletown's borders, Max's creativity becomes an unexpected bonus rather than a liability.

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