Programming the Raspberry Pi : getting started with Python / Simon Monk.
Record details
- ISBN: 1259587401 (pbk.)
- ISBN: 9781259587405 (pbk.)
- Physical Description: xix, 188 pages : illustrations
- Edition: Second edition.
- Publisher: New York : McGraw Hill Education, [2016]
- Copyright: ©2016
Content descriptions
| General Note: | Includes index. |
| Immediate Source of Acquisition Note: | LSC 18.95 |
Search for related items by subject
| Subject: | Raspberry Pi (Computer) > Programming. Computer games > Programming. Python (Computer program language) Application software > Development. |
Available copies
- 1 of 1 copy available at Tsuga Consortium.
Holds
- 0 current holds with 1 total copy.
Show Only Available Copies
| Location | Call Number / Copy Notes | Barcode | Shelving Location | Status | Due Date |
|---|---|---|---|---|---|
| Stroud Branch | 005.265 Mon 2016 | 31681002854362 | NONFICPBK | Reshelving | - |
- Baker & Taylor
Gives both basic and advanced information on programming the Raspberry Pi computer using the Python programming language, in a book that has a special section on game programming, as well as a prototype project to help readers learn. Original. - Baker & Taylor
Provides information on programming the Raspberry Pi computer using the Python programming language, with a special section on game programming and a prototype project for hands-on learning. - McGraw Hill
Publisher's Note:Â Products purchased from Third Party sellers are not guaranteed by the publisher for quality, authenticity, or access to any online entitlements included with the product.
An updated guide to programming your own Raspberry Pi projects
Learn to create inventive programs and fun games on your powerful Raspberry Piâwith no programming experience required. This practical book has been revised to fully cover the new Raspberry Pi 2, including upgrades to the Raspbian operating system. Discover how to configure hardware and software, write Python scripts, create user-friendly GUIs, and control external electronics. DIY projects include a hangman game, RGB LED controller, digital clock, and RasPiRobot complete with an ultrasonic rangefinder.- Updated for Raspberry Pi 2
- Set up your Raspberry Pi and explore its featuresÂ
- Navigate files, folders, and menusÂ
- Write Python programs using the IDLE editorÂ
- Use strings, lists, functions, and dictionariesÂ
- Work with modules, classes, and methodsÂ
- Create user-friendly games using PygameÂ
- Build intuitive user interfaces with TkinterÂ
- Attach external electronics through the GPIO portÂ
- Add powerful Web features to your projects