Catalog

Record Details

Catalog Search



Assassination generation : video games, aggression, and the psychology of killing  Cover Image Book Book

Assassination generation : video games, aggression, and the psychology of killing / Lt. Col. Dave Grossman and Kristine Paulsen with Katie Miserany.

Grossman, Dave, (author.).

Record details

  • ISBN: 9780316265935 (hardcover)
  • Physical Description: 264 pages ; 22 cm
  • Edition: First edition.
  • Publisher: New York : Little, Brown and Company, 2016.

Content descriptions

Bibliography, etc. Note:
Includes bibliographical references and index.
Subject: Aggressiveness in adolescence.
Homicide > Psychological aspects.
Video games > Psychological aspects.
Video games > Social aspects.
Violence in video games > Psychological aspects.
Violence > Psychological aspects.
Youth and violence.

Available copies

  • 1 of 1 copy available at Tsuga Consortium.

Holds

  • 0 current holds with 1 total copy.
Show Only Available Copies
Location Call Number / Copy Notes Barcode Shelving Location Status Due Date
Lakeshore Branch 794.8 Gro 31681010035269 NONFIC Available -

  • Baker & Taylor
    Drawing on crime statistics, social research, and studies of the teenage brain, an expert in the field of human aggression reveals how violent video games have ushered in a new era of mass homicide.
  • Baker & Taylor
    Drawing on crime statistics, social research and studies of the teenage brain, the author, one of the worldÆs foremost experts in the field of human aggression, the roots of violence and violent crime, reveals how violent video games have ushered in a new era of mass homicideùand what we must do about it. By the author of On Killing. 40,000 first printing.
  • Grand Central Pub
    <div><b>The author of the 400,000-copy bestseller <i>On Killing</i> reveals how violent video games have ushered in a new era of mass homicide -- and what we must do about it.</b><br><br> Paducah, Kentucky, 1997: a 14-year-old boy shoots eight students in a prayer circle at his school. <br><br> Littleton, Colorado, 1999: two high school seniors kill a teacher, twelve other students, and then themselves. <br><br> Utoya, Norway, 2011: a political extremist shoots and kills sixty-nine participants in a youth summer camp. <br><br> Newtown, Connecticut, 2012: a troubled 20-year-old man kills 20 children and six adults at the elementary school he once attended. <br><br> What links these and other horrific acts of mass murder? A young person's obsession with video games that teach to kill. <br><br> Lt. Col. Dave Grossman, who in his perennial bestseller <i>On Killing</i> revealed that most of us are not "natural born killers" - and who has spent decades training soldiers, police, and others who keep us secure to overcome the intrinsic human resistance to harming others and to use firearms responsibly when necessary - turns a laser focus on the threat posed to our society by violent video games. <br><br> Drawing on crime statistics, cutting-edge social research, and scientific studies of the teenage brain, Col. Grossman shows how video games that depict antisocial, misanthropic, casually savage behavior can warp the mind - with potentially deadly results. His book will become the focus of a new national conversation about video games and the epidemic of mass murders that they have unleashed.</div>

Additional Resources