Chase : get ready to run / Linwood Barclay.
Twelve-year-old orphan Jeff becomes tangled up with Chipper, a dog fleeing from an organization that wants to bury the truth of what he is. It will be up to Chipper to keep them both alive.
Record details
- ISBN: 0143198777 (pbk.)
- ISBN: 9780143198772 (pbk.)
- Physical Description: 242 pages
- Publisher: [Toronto, Ontario] : Puffin, 2018.
- Copyright: ©2017
Content descriptions
| Immediate Source of Acquisition Note: | LSC 12.99 |
Search for related items by subject
| Subject: | Orphans > Juvenile fiction. Aunts > Juvenile fiction. Dogs > Juvenile fiction. Animal experimentation > Juvenile fiction. |
| Genre: | Suspense fiction. |
Available copies
- 1 of 1 copy available at Tsuga Consortium.
Holds
- 0 current holds with 1 total copy.
Show Only Available Copies
| Location | Call Number / Copy Notes | Barcode | Shelving Location | Status | Due Date |
|---|---|---|---|---|---|
| Lakeshore Branch | J FIC Barcl | 31681020094751 | JFIC | Available | - |
- Penguin Putnam
The Incredible Journey meets Gordon Korman's On the Run in this exciting middle-grade thriller.
Chipper is a very special dog. He's part of a multi-million-dollar experiment at a secret organization known only as The Institute. The Institute has been experimenting with dogs, melding them with state-of-the-art computer technology. But there's a problem with Chipper. His natural dog instincts often overrule his computer side. No matter what he's doing, if he sees a squirrel or a mouse, he'll drop everything to chase it. So The Institute has decided it's time to pull the plug on Chipper. Chipper manages a daring escape with a destination in mind, but a team from The Institute, led by the cold-hearted Daggert, is hot on his heels.
Twelve-year-old Jeff Conroy lives with his aunt and helps run her lakeside cabin-rental business. Jeff desperately misses his parents, who were killed in a plane crash a year earlier. But at least he's made one friend: Emily, a computer whiz, who has the coolest fort ever: a trackless, abandoned train station in the middle of the forest.
After eluding his would-be captors, Chipper boards a bus to the country that ends up taking him to Jeff and Emily, who discover a computer port in Chipper's collar. Chipper's arrival is not random, it turns out. He has been looking for Jeff--and now so is Daggert . . .