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Chase : get ready to run  Cover Image Book Book

Chase : get ready to run / Linwood Barclay.

Barclay, Linwood. (Author).

Summary:

Twelve-year-old orphan Jeff becomes tangled up with Chipper, a dog fleeing from an organization that wants to bury the truth of what he is. It will be up to Chipper to keep them both alive.

Record details

  • ISBN: 0143198777 (pbk.)
  • ISBN: 9780143198772 (pbk.)
  • Physical Description: 242 pages
  • Publisher: [Toronto, Ontario] : Puffin, 2018.

Content descriptions

Immediate Source of Acquisition Note:
LSC 12.99
Subject: Orphans > Juvenile fiction.
Aunts > Juvenile fiction.
Dogs > Juvenile fiction.
Animal experimentation > Juvenile fiction.
Genre: Suspense fiction.

Available copies

  • 1 of 1 copy available at Tsuga Consortium.

Holds

  • 0 current holds with 1 total copy.
Show Only Available Copies
Location Call Number / Copy Notes Barcode Shelving Location Status Due Date
Lakeshore Branch J FIC Barcl 31681020094751 JFIC Available -

  • Penguin Putnam
    The Incredible Journey meets Gordon Korman's On the Run in this exciting middle-grade thriller.

         Chipper is a very special dog. He's part of a multi-million-dollar experiment at a secret organization known only as The Institute. The Institute has been experimenting with dogs, melding them with state-of-the-art computer technology. But there's a problem with Chipper. His natural dog instincts often overrule his computer side. No matter what he's doing, if he sees a squirrel or a mouse, he'll drop everything to chase it. So The Institute has decided it's time to pull the plug on Chipper. Chipper manages a daring escape with a destination in mind, but a team from The Institute, led by the cold-hearted Daggert, is hot on his heels. 
         Twelve-year-old Jeff Conroy lives with his aunt and helps run her lakeside cabin-rental business. Jeff desperately misses his parents, who were killed in a plane crash a year earlier. But at least he's made one friend: Emily, a computer whiz, who has the coolest fort ever: a trackless, abandoned train station in the middle of the forest.
         After eluding his would-be captors, Chipper boards a bus to the country that ends up taking him to Jeff and Emily, who discover a computer port in Chipper's collar. Chipper's arrival is not random, it turns out. He has been looking for Jeff--and now so is Daggert . . .

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