Escaping Ordinary / Scott Reintgen.
Rather than rest after saving Fable, Indira must begin a teamwork tutorial that leads to a quest filled with dragons, unlikely allies, and threats to all of Imaginary.
Record details
- ISBN: 0525646728
- ISBN: 9780525646723
- Physical Description: 319 pages.
- Edition: First edition.
- Publisher: New York : Crown Books for Young Readers, [2020]
- Copyright: ©2020
Content descriptions
Immediate Source of Acquisition Note: | LSC 22.99 |
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Subject: | Books and reading > Juvenile fiction. Heroes > Juvenile fiction. Cooperativeness > Juvenile fiction. |
Genre: | Fantasy fiction. Adventure fiction. |
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Available copies
- 0 of 1 copy available at Tsuga Consortium.
Holds
- 0 current holds with 1 total copy.
Show Only Available Copies
Location | Call Number / Copy Notes | Barcode | Shelving Location | Status | Due Date |
---|---|---|---|---|---|
Lakeshore Branch | J FIC Reint | 31681020153300 | JFIC | Checked out | 10/07/2025 |
- Baker & Taylor
Rather than rest after saving Fable, Indira must begin a teamwork tutorial that leads to a quest filled with dragons, unlikely allies, and threats to all of Imaginary. - Baker & Taylor
An action-packed sequel to Saving Fable finds Indira enrolling in the Heroâs Journey tutorial and being assigned to a crew of new and familiar friends to learn important lessons about teamwork that are complicated by an unknown saboteur who wants to transform Ordinary into a giant video game. Simultaneous eBook. - Random House, Inc.
In this action-packed sequel to Saving Fable perfect for readers of The Land of Stories and The Phantom Tollbooth, Indira finds herself thrown into a quest full of dragons, unlikely allies, and high stakes.
It's been a year since Indira rescued the city of Fable and landed a starring role in a story of her own. Now Indira's ready for a well-earned vacation.
Too bad her advisors have other plans. In preparation for her story's sequel, Indira has been enrolled in the Hero's Journey tutorial, a quest designed to teach her how to be a team player. Indira's assigned crew is a mix of familiar faces and new friends, each hoping to follow in her footsteps into a story.
Indira is ready for this new challenge--until someone crashes their quest. The intruder is more powerful than anyone she's faced before and begins transforming Ordinary into a giant video game. Indira's team will have to level up and outplay their opponent, or else the world's most beloved stories might be lost forever.