The Bellwoods Game / Celia Krampien.
A group of sixth graders participating in an annual Halloween tradition to pacify the ghost of Abigail Snook quickly realize that the Bellwoods contains an even bigger threat to their town.
Record details
- ISBN: 9781665912501 (hardcover)
- Physical Description: 305 pages ; 22 cm
- Edition: First edition.
- Publisher: New York : Atheneum Books for Young Readers, [2023]
Content descriptions
Target Audience Note: | Ages 8-12. |
Search for related items by subject
Subject: | Ghosts > Juvenile fiction. Fear > Juvenile fiction. Games > Juvenile fiction. Friendship > Juvenile fiction. Forests and forestry > Juvenile fiction. Halloween > Juvenile fiction. |
Genre: | Thrillers (Fiction) |
Available copies
- 0 of 1 copy available at Tsuga Consortium.
Holds
- 0 current holds with 1 total copy.
Show Only Available Copies
Location | Call Number / Copy Notes | Barcode | Shelving Location | Status | Due Date |
---|---|---|---|---|---|
Lakeshore Branch | J FIC Kramp | 31681030025746 | JFIC | Checked out | 06/08/2025 |
- Baker & Taylor
When itâs her turn to play the Bellwoods Game, a tradition for sixth graders to save the town for another year?â?or so the story goes?â?Bailee enters into the woods on Halloween night with two other players and discovers something sinister is at work. Simultaneous eBook. Illustrations. - Simon and Schuster
Perfect for fans of Small Spaces and Doll Bones, this spooky, highly illustrated middle grade novel follows a girl who hopes to fix her outcast status through a game in the haunted woods, only to discover that some legends shouldnât be played with.
Everyone knows Fall Hollow is haunted. It has been ever since Abigail Snook went into the woods many years ago, never to be seen again. Since then, itâs tradition for the sixth graders at Beckett Elementary to play the Bellwoods Game on Halloween night. Three kids are chosen to go into the woods. Whoever rings the bell there wins the game and saves the town for another year, but if Abigailâs ghost captures the players first, the spirit is let loose to wreak havoc on Fall Hollowâor so the story goes.
Now that itâs Baileeâs year to play, she can finally find out what really happens. And legend has it the gameâs winner gets a wish. Maybe, just maybe, if Bailee wins, she can go back to the way things used to be before her grandma got sick and everyone at school started hating her. But when the night begins, everything the kids thought they knew about the gameâand each otherâis challenged. One thingâs for sure: something sinister is at playâ¦waiting for them all in the woods.