The Quillan games / D.J. MacHale.
With more questions than answers about Saint Dane, Bobby travels to the territory of Quillan and is forced to play games where only the winner survives.
Record details
- ISBN: 9781416914235 (hardcover)
- Physical Description: 486 pages ; 22 cm.
- Publisher: New York : Simon & Schuster Books for Young Readers, [2006]
Content descriptions
| General Note: | "Journal of an adventure through time and space." |
| Target Audience Note: | Ages 10-14. |
Search for related items by subject
| Subject: | Space and time > Juvenile fiction. Life on other planets > Juvenile fiction. Adventure and adventurers > Juvenile fiction. Diaries > Juvenile fiction. |
| Genre: | Action and adventure fiction. Science fiction. |
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Available copies
- 1 of 1 copy available at Tsuga Consortium.
Holds
- 0 current holds with 1 total copy.
Show Only Available Copies
| Location | Call Number / Copy Notes | Barcode | Shelving Location | Status | Due Date |
|---|---|---|---|---|---|
| Cookstown Branch | J FIC MacHa | 31681030025688 | JFIC | Available | - |
- Baker & Taylor
Forced to participate in the Quillan Games for a chance at a better life, where winning is everything and losing is death, Bobby, to save the people of this Territory, devises a clever scheme to defeat the game masters and learns what it really means to be a Traveler. - Baker & Taylor
With more questions than answers about Saint Dane, Bobby travels to the territory of Quillan and is forced to play games where only the winner survives. - Simon and Schuster
Let the Games Begin....
Quillan is a territory on the verge of destruction. The people have lost control of their own future and must struggle simply to survive. The only chance they have of finding a better life is by playing the Quillan Games. Hosted by a strange pair of game masters, Veego and LaBerge, the games are a mix of sport and combat. They use the people of Quillan as pawns for their amusement as they force them to enter competitions that range from physical battles, to impossible obstacle courses, to computer-driven tests of agility. To triumph in the games is to live the life of a king. To lose is to die.
This is the dangerous and deadly situation Bobby Pendragon finds on Quillan. He quickly realizes that the only way to save this troubled territory is to beat Veego and LaBerge at their own games and dismantle their horrible fun house. But there is more at stake for Bobby. The prize for winning the Quillan Games may be discovering the truth of what it really means a Traveler.