Magicalia / Jennifer Bell ; illustrated by David Wyatt.
"Bitsy and her best friend, Kosh, are spending a normal evening playing video games-until a purple hamster the size of a bathtub barges in and eats Bitsy's gym clothes. They rush downstairs to find her dad being vanished away by a mysterious woman. Now it's a race against time to rescue Bitsy's dad, starting with learning the truth-that he can conjure magicores, creatures made from the energy of emotions. From magic-carpet-like huffluffs to shape-changing (and purring) copycats and big, stinky lubberwharls, countless magicores and their human companions exist hidden in plain sight. Wasting no time, Bitsy and Kosh hitch a ride on a kangaroo-peacock called an ozoz and follow a trail of clues that leads them from a conjuring school in London to the Taj Mahal to the Palace of Versailles. Swept up in the conflicts between guilds of conjurers, and in pursuit of a shadowy archvillain, the friends must decide who to trust as they solve riddles, fight imaginative magical battles, and get to know the wide, wonderful world of magicores"-- Provided by publisher.
Record details
- ISBN: 9781536245431 (pbk.)
- Physical Description: 341 pages ; 20 cm.
- Edition: First US edition.
- Publisher: Somerville, Massachusetts : Walker Books US, 2025.
Search for related items by subject
Subject: | Best friends > Juvenile fiction. Rescues > Juvenile fiction. Magic > Juvenile fiction. Animals, Mythical > Juvenile fiction. Magicians > Juvenile fiction. |
Genre: | Fantasy fiction. Action and adventure fiction. |
Search for related items by series
Available copies
- 1 of 1 copy available at Tsuga Consortium.
Holds
- 0 current holds with 1 total copy.
Show Only Available Copies
Location | Call Number / Copy Notes | Barcode | Shelving Location | Status | Due Date |
---|---|---|---|---|---|
Lakeshore Branch | J FIC Bell | 31681030066187 | JFIC | Available | - |
- B & T Entertainment
Bitsy and best friend Kosh are playing video games when they discover Bitsyâs scientist dad being kidnapped by a mysterious woman and the duo follow clues that lead them to riddles, magical battles and a shadowy archvillain. Simultaneous. - Random House, Inc.
To rescue her scientist dad, Bitsy learns to conjure magicoresâextraordinary creatures of all shapes, sizes, and magical abilities. This new fantasy series by an internationally best-selling author will appeal to Pokémon collectors, fans of creature-filled video games, and anyone who dreams of attending magic school.
Bitsy and her best friend, Kosh, are spending a normal evening playing video gamesâuntil a purple hamster the size of a bathtub barges in and eats Bitsyâs gym clothes. Now itâs a race against time to rescue Bitsyâs dad from a mysterious kidnapper, which starts with learning the truthâthat he, Bitsy, and Kosh can conjure magicores, creatures made from the energy of emotions. From magic-carpet-like huffluffs to shape-changing (and purring) copycats and big, stinky lubberwharls, countless magicores exist hidden in plain sight, as do the schools that teach young conjurers to wield their powers. But the world of conjurers also features conflicts between guilds, and Bitsyâs dad may have been caught up in one. With minimal training, itâs up to Bitsy and Kosh to win an international race to find a long-lost magical object. The two friends must decide who to trust as they solve riddles, fight imaginative magical battles, and get to know the wide, wonderful world of magicoresâbefore a shadowy archvillain destroys everything.