Dungeons and Dragons: Dungeon Club: Roll Call : A Graphic Novel.
Record details
- ISBN: 9780063039247
- Physical Description: 208 p.
- Publisher: HarperCollins Publishers 2022
Content descriptions
| Immediate Source of Acquisition Note: | Whitehots 24.99 |
Available copies
- 0 of 1 copy available at Tsuga Consortium.
Holds
- 0 current holds with 1 total copy.
| Location | Call Number / Copy Notes | Barcode | Shelving Location | Status | Due Date |
|---|---|---|---|---|---|
| Lakeshore Branch | ON ORDER | WH0063039247 | JFIC GN | On order | - |
- Baker & Taylor
"Middle school is a dungeon ... At least, that's how Jess sees it. Luckily, she and her best friend Olivia know how to escape into the sprawling worlds of their own imaginations. The two friends have always loved making up stories, first with little kid games of make-believe, and more recently with the fantasy roleplaying game, Dungeons & Dragons. When they play, Olivia runs the game as Dungeon Master and Jess is the solo party member, playing a take-no-prisoners, lone-wolf fighter of her own design named Sir Corius. But when Olivia wants to add new players to their group, Jess finds herself struggling to share their game--and her best friend. Will their epic campaign withstand all this change, or has their adventure--and their friendship--finally come to an end?"--Jacket flap. - HARPERCOLL
From New York Times bestselling author Molly Knox Ostertag and critically acclaimed illustrator Xanthe Bouma comes an all-new Dungeons & Dragons graphic novel series!
Middle school is a dungeon⦠At least, thatâs how Jess sees it.
Luckily, she and her best friend Olivia know how to escape into the sprawling worlds of their own imaginations. The two friends have always loved making up stories, first with little kid games of make-believe, and more recently with the fantasy roleplaying game, Dungeons & Dragons. When they play, Olivia runs the game as Dungeon Master and Jess is the solo party member, playing a take-no-prisoners, lone-wolf fighter of her own design named Sir Corius.
But when Olivia wants to add new players to their group, Jess finds herself struggling to share their gameâand her best friend. Will their epic campaign withstand all this change, or has their adventureâand their friendshipâfinally come to an end?