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Writing and illustrating the graphic novel : everything you need to know to create great graphic works  Cover Image Book Book

Writing and illustrating the graphic novel : everything you need to know to create great graphic works / Mike Chinn.

Chinn, Mike (Author).

Record details

  • ISBN: 0764127888 (pbk.)
  • Physical Description: 128 p. : ill. (some col.)
  • Publisher: Hauppauge, N.Y. : Barron's, 2004.

Content descriptions

General Note:
"A Quarto book"--T.p. verso.
Bibliography, etc. Note:
Includes bibliographical references, Internet addresses and index.
Subject: Graphic novels > Authorship.
Graphic novels > Technique.

Available copies

  • 1 of 1 copy available at Tsuga Consortium.

Holds

  • 0 current holds with 1 total copy.
Show Only Available Copies
Location Call Number / Copy Notes Barcode Shelving Location Status Due Date
Lakeshore Branch 741.5 Chinn 31681001543966 NONFIC Available -

  • Baker & Taylor
    A guide to graphic novel creation covers the entire process from idea conception to the publication of a professionally produced book, describing genres, sub-genres, and the styles for each.
  • Barron's Educational Publishing
    Dramatized sequential illustrations with dialogue—an art form once confined to production of comic strips and comic books—has recently graduated into the popular, fast-growing, and often financially rewarding genre of the graphic novel. Writing and Illustrating the Graphic Novel is an authoritative instruction manual suitable for formal art class or for self teaching on the part of ambitious self-starters. Beginners who have artistic and storytelling aptitudes learn the basics of graphic novel creation, from first conception of a story idea to publication of a professionally produced book. An introductory chapter describes the widely differing graphic novel sub-genres and the appropriate styles for each. They include superhero, gothic tale, adventure/action story, sci-fi, crime story, and literary fiction. A succeeding chapter discusses and shows examples of picture panels, speech bubbles, layout, and characterization of works in progress. Subsequent chapters offer advice on finding inspiration for stories and explanation of the technique of writing for graphic novels. A variety of illustration and layout styles are shown with reference to ways in which each fits a different sub-genre. A final chapter presents practical tips on getting a graphic novel published. More than 400 illustrations take students step-by-step through the process of creating a graphic novel.

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