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Calling bullshit : the art of skepticism in a data-driven world / by Bergstrom, Carl T.,author.; West, Jevin D.(Jevin Darwin),1977-author.;
Includes bibliographical references and index."The world is awash in bullshit, and we're drowning in it. Politicians are unconstrained by facts. Science is conducted by press release. Startup culture elevates bullshit to high art. These days, calling bullshit is a noble act. Based on Carl Bergstrom and Jevin West's popular course at the University of Washington, Calling Bullshit is a modern handbook to the art of skepticism. Bergstrom, a computational biologist, and West, an information scientist, catalogue bullshit in its many forms, explaining and offering readers the tools to see through the obfuscations, deliberate and careless, that dominate every realm of our lives. They instruct readers to ask: Who is saying it? How do they know? What do they have to gain by persuading me? Are the numbers or results too good or too dramatic to be true? Is the claim comparing like with like or apples and oranges? Is it confirming your personal bias? In this lively guide to everything from misleading statistics to "fake news," Bergstrom and West help you recognize bullshit whenever and wherever you encounter it--in data, in conversation, even within yourself--and explain it to your crystal-loving aunt or casually racist uncle. Now more than ever, calling bullshit is crucial to a properly functioning community, whether it be a circle of friends, a network of academics, or the citizenry of a nation"--
Subjects: Skepticism.;
Available copies: 1 / Total copies: 1
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The frindle files / by Clements, Andrew,1949-2019.; Selznick, Brian.;
"Josh Willet is a techie, a serious gamer. Which is why Josh and his friends can't stand Mr. N's ELA class; it's a strict no-tech zone. Mr. N makes them write everything out by hand, he won't use a Smartboard, and he's obsessed with some hundred-year-old grammar book. Then Josh discovers a secret; turns out Mr. N's been keeping a lot more than technology from his students! Together with his best friend Vanessa, and using all the computer skills they've got, Josh is determined to solve the mystery of Mr. N's past. And maybe get some screentime back, too?"--
Subjects: School fiction.; Teacher-student relationships; Technology; Schools; Secrecy;
Available copies: 1 / Total copies: 1
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Prehistoric life / by Lindsay, William.; Taylor, Harry.; Dorling Kindersley Publishing, Inc.;
Explores the origins of life on earth--why it began in the sea and not on land, how dinosaurs ruled for millions of years, and how mammals and humans took over.
Subjects: Evolution (Biology); Fossils;
© c2012., DK Publishing,
Available copies: 1 / Total copies: 1
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Twelfth knight / by Follmuth, Alexene Farol,author.; based on (work):Shakespeare, William,1546-1616.Twelfth night.;
"Iola Reyes is annoyed. Her painstakingly crafted tabletop game campaign was shot down, her best friend is suggesting she try being more "likable," and her school's star running back Jack Orsino is the most lackadaisical Student Body President she's ever seen, which makes her job as VP that much harder. Vi's favorite escape from the world is the MMORPG Twelfth Knight, but online spaces aren't exactly kind to girls like her-girls who are extremely competent and have the swagger to prove it. So Vi creates a masculine alter ego, choosing to play as a knight named Cesario to create a safe haven for herself. But when a football injury leads Jack Orsino to the world of Twelfth Knight, Vi is alarmed to discover their online alter egos-Cesario and Duke Orsino-are surprisingly well-matched. As the long nights of game-play turn into discussions about life and love, Vi and Jack soon realize they've become more than just weapon-wielding characters in an online game. But Vi has been concealing her true identity from Jack, and Jack might just be falling for her offline."--014-up.
Subjects: Humorous fiction.; Young adult fiction.; Bildungsromans.; School fiction.; Novels.; Shakespeare, William, 1564-1616; Shakespeare, William, 1564-1616; Avatars (Virtual reality); Computer games; Fantasy games; High school students; High schools; Interpersonal relations; Impersonation; Knights and knighthood; Student government; Video games; Women in video games; Avatars (Virtual reality); Computer games; High school students; High schools; Interpersonal relations; Impersonation; Knights and knighthood; Student government; Video games; Women in video games;
Available copies: 1 / Total copies: 1
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Click, clack, moo : cows that type / by Cronin, Doreen,author.; Lewin, Betsy,illustrator.; Tecosky, Nicholas,narrator.;
Farmer Brown has a problem. His cows like to type. All day long he hears, click, clack, moo. Click, clack, moo. Click, clack, moo. But Farmer Brown's problems REALLY begin when his cows start leaving him notes.Caldecott Honor Book, 2001
Subjects: Readers (Publications); Children's audiobooks.; Picture books.; Children's literature.; Children's stories.; Domestic animals; Cows; Domestic animals; Typewriters; VOX books.;
Available copies: 1 / Total copies: 1
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The dot / by Reynolds, Peter H.(Peter Hamilton),1961-author,illustrator.; Liatis, Maria,narrator.;
A Junior Library Guild selectionAccelerated Reader ARAccelerated ReaderAccelerated Reader/Renaissance LearningHer teacher smiled. "Just make a mark and see where it takes you."Art class is over, but Vashti is sitting glued to her chair in front of a blank piece of paper. The words of her teacher are a gentle invitation to express herself. But Vashti can't draw - she's no artist. To prove her point, Vashti jabs at a blank sheet of paper to make an unremarkable and angry mark. "There!" she says. That one little dot marks the beginning of Vashti's journey of surprise and self-discovery. That special moment is the core of Peter H. Reynolds's delicate fable about the creative spirit in all of us.
Subjects: Picture books for chldren.; Children's audiobooks.; Fiction.; Art; Schools; Self-confidence; JUVENILE FICTION; JUVENILE FICTION; JUVENILE FICTION; VOX books.;
Available copies: 1 / Total copies: 1
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How to Use ChatGPT and Generative AI to Help Create Content. by PACKT Publishing (Firm),dst; Kanopy (Firm),dst;
Originally produced by PACKT Publishing in 2023.Learn to use cutting-edge language models ChatGPT, Dalle-2, and Midjourney to create high-quality written content and generative art in this course. Discover how to fine-tune these models for specific tasks and explore the ethical implications and future-proofing strategies for using AI in your work.Mode of access: World Wide Web.
Subjects: Education films.; Science.; Technical education.; Instructional films.; Computer science.;
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Geronimo Stilton reporter. by Stilton, Geronimo.; Sicchio, Dario,1990-; Muscillo, Alessandro.;
Checkmate, cheese-lovers, er, we mean chess-lovers. For once, all is quiet in New Mouse City, so Geronimo Stilton, Editor-in-Chief of The Rodents Gazette can report on an incredible chess match-up. On one side, Gary Goudov, world-renowned chess champion, and on the other side, a super chess-playing computer! But after Geronimo leaves, the infamouse Gem Gang commits a string of robberies that only the Stiltons can untangle. Can Geronimo, Benjamin, and Thea protect the good mice of New Mouse City from the greed of the Gem Gang?
Subjects: Graphic novels.; Comics (Graphic works); Action and adventure comics.; Stilton, Geronimo; Reporters and reporting; Newspapers; Ghosts; Mice; Adventure and adventurers; Cartoons and comics.;
Available copies: 0 / Total copies: 1
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Pencils vs Pixels. by Dariz, Bay,film director.; Earnest, Phil,film director.; Smith, Kevin,actor.; Wen, Ming-Na,actor.; MacFarlane, Seth,actor.; Dark Star Pictures (Firm),dst; Kanopy (Firm),dst;
Kevin Smith, Ming-Na Wen, Seth MacFarlaneOriginally produced by Dark Star Pictures in 2023.A celebration of 2D hand-drawn animation and an exploration of how the Disney Renaissance of the late 1980s and early 1990s led to an animation boom that was quickly upended by the computer animation revolution that followed.Mode of access: World Wide Web.
Subjects: Documentary films.; Arts.; Motion pictures.; Documentary films.; Artists.;
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Titanic / by Adams, Simon.; Dorling Kindersley Publishing, Inc.;
Overseas travel -- Building the Titanic -- Fast and unsinkable? -- RMS Titanic -- Fine fixtures -- Captain and crew -- Predicting the tragedy -- Maiden voyage -- first-class travel -- Second-class travel -- Third-class travel -- Atlantic crossing -- Deadly collision -- To the lifeboats -- Slowly sinking -- Final moments -- Heroes and heroines -- Racing to the rescue -- Awaiting news -- Lost and found -- Lessons learned -- End of an era -- Search and discovery -- Pieces of the puzzle -- Never ending story -- Did you know? -- Timeline -- Find out more -- Glossary -- Index.Detailed descriptions of the Titanic, including its accommodations, and a retelling of its sinking in the North Atlantic in April, 1912.
Subjects: Titanic (Steamship); Shipwrecks;
© c2009., DK Pub.,
Available copies: 1 / Total copies: 1
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