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Coding with Minecraft : build taller, farm faster, mine deeper, and automate the boring stuff / by Sweigart, Al.;
Includes Internet addresses and index.Installing Minecraft and Computercraft -- Lua programming basics -- Talking to your turtle -- Programming turtles to dance -- Making a better dancer -- Programming a robolumberjack -- Creating modules to reuse your code -- Running an automated tree farm -- Building a cobblestone generator -- Making a stone brick factory -- Constructing walls -- Room-constructing robots -- Floor-constructing robots -- Programming farm bots -- Programming a staircase miner."A guide to using ComputerCraft and the Lua programming language to automate bots in Minecraft. This book teaches computer science and programming basics and transforms Minecraft from just a video game into an educational tool"--Provided by publisher.LSC
Subjects: Minecraft (Game); Lua (Computer program language); Computer programming.;
Available copies: 1 / Total copies: 1
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MLB The show 24 [electronic resource]. by Sony Computer Entertainment.;
Game.Unlock Your Moment It's your Show. Ready to own it? Set out on the road to baseball greatness - whatever it is you want to achieve, MLB® The Show™ 24 has got you covered. Earn your call up from the minors to the big leagues and prove you've got what it takes at the top. Learn from the legends of the sport, take inspiration from their heroics and use it to improve your game. Hold your nerve when it matters and earn the right to be called World Series champions. Chalk up the wins, pick yourself up after the losses. Whatever happens, know you left nothing in the dugout. Celebrating History with Storylines Celebrate and learn about baseball legends throughout the sport's history. The Storylines mode transports you into baseball's past to relive iconic moments of baseball's unsung and unknown heroes. Experience career-defining moments through a combination of immersive gameplay that will educate and inspire you to make history of your own.ESRB Content Rating: E, Everyone.Ultra HD Blu-ray disc compatible with Playstation 5 console ; HDTV 720p/1080i/1080p/4K/8K ; in game surround sound ; 2-8 player online multiplayer with leaderboards and voice (paid subscription and broadband internet connection required) ; 98 GB storage required ; online play optional ; Vibration function & trigger effect supported.
Subjects: Sports video games.; Video games.; Playstation 5 (Video game console); Video games.; Computer games.; Baseball; MLB The show 24 (Game);
Available copies: 1 / Total copies: 1
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MLB The show 24 [electronic resource]. by Nintendo of America Inc.;
Game.Unlock Your Moment It's your Show. Ready to own it? Set out on the road to baseball greatness - whatever it is you want to achieve, MLB® The Show™ 24 has got you covered. Earn your call up from the minors to the big leagues and prove you've got what it takes at the top. Learn from the legends of the sport, take inspiration from their heroics and use it to improve your game. Hold your nerve when it matters and earn the right to be called World Series champions. Chalk up the wins, pick yourself up after the losses. Whatever happens, know you left nothing in the dugout. Celebrating History with Storylines Celebrate and learn about baseball legends throughout the sport's history. The Storylines mode transports you into baseball's past to relive iconic moments of baseball's unsung and unknown heroes. Experience career-defining moments through a combination of immersive gameplay that will educate and inspire you to make history of your own.ESRB Content Rating: E, Everyone.Cartridge compatible with Nintendo Switch video game system ; HDTV 720p/1080i/1080p ; in game surround sound ; Nintendo Switch Online membership, Nintendo account and internet connection required for online play/features ; 25 GB MicroSD storage required ; Nintendo Switch Pro controller compatible.
Subjects: Sports video games.; Video games.; Nintendo video games.; Nintendo Switch (Video game console); Nintendo Switch video games.; Video games.; Computer games.; Baseball; MLB The show 24 (Game);
Available copies: 0 / Total copies: 1
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The metaverse : and how it will revolutionize everything / by Ball, Matthew,author.;
The term "Metaverse" is suddenly everywhere, from the front pages of national newspapers and the latest fashion trends to the plans of the most powerful companies in history. It is already shaping the policy platforms of the US government, the European Union, and the Chinese Communist Party. But what, exactly, is the Metaverse? As pioneering theorist and venture capitalist Matthew Ball explains, it is a persistent and interconnected network of 3D virtual worlds that will eventually serve as the gateway to most online experiences, and also underpin much of the physical world. For decades, these ideas have been limited to science fiction and video games, but they are now poised to revolutionize every industry and function, from finance and healthcare to education, consumer products, city planning, dating, and well beyond. Taking us on an expansive tour of the "next internet," Ball demonstrates that many proto-Metaverses are already here, such as Fortnite, Minecraft, and Roblox. Yet these offer only a glimpse of what is to come. Ball presents a comprehensive definition of the Metaverse before explaining the technologies that will power it and the breakthroughs that will be necessary to fully realize it. He addresses the governance challenges the Metaverse entails; investigates the role of Web3, blockchains, and NFTs; and predicts Metaverse winners and losers. Most importantly, he examines many of the Metaverse's almost unlimited applications. The internet will no longer be at arm's length; instead, it will surround us, with much of our lives, labor, and leisure taking place inside the Metaverse. Bringing clarity and authority to a frequently misunderstood concept, Ball foresees trillions of dollars in new value and the radical reshaping of society.
Subjects: Computers and civilization.; Human-computer interaction.; Mixed reality.; Science; Shared virtual environments.; Virtual reality.; Internet;
Available copies: 1 / Total copies: 1
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Defiant dreams : the journey of an Afghan girl who risked everything for education / by Mahfouz, Sola,1996-author.; Kapoor, Malaina,author.;
"A searing, deeply personal memoir of a tenacious Afghan girl who educated herself behind closed doors and fought her way to a new life. Sola Mahfouz was born in Kandahar, Afghanistan, in 1996. That same year, the Taliban took over her country for the first time. They banned television and photographs, presided over brutal public executions, and turned the clock backwards on women's rights, practically imprisoning women within their own homes and forcing them to wear cruel, tent-like burqas. At age eleven, Sola was forced to stop attending school after a group of men threatened to throw acid in her face if she continued. After that she was confined to her home, required to cook and clean and prepare for an arranged marriage. She saw the outside world only a handful of times each year. As time passed, Sola began to understand that she was condemned to the same existence as millions of women in Afghanistan. Her future was empty. The rest of her life would be controlled entirely by men, fathers and husbands and sons who would never allow her to study, to earn money, or even to dream. Driven by this devastating realization, Sola began a years-long fight to change the trajectory of her life. She decided that education would be her way out. At age sixteen, without even a basic ability to add or subtract, she began secretly to teach herself math and English. She progressed rapidly, and within just two years she was already studying topics such as philosophy and physics. Faced with obstacles at every turn, Sola still managed to sneak into Pakistan to take the SAT. In 2016, she escaped to the United States, where she is now a quantum computing researcher at Tufts University. An engrossing, dramatic memoir, co-written with young Indian American human rights activist Malaina Kapoor, Defiant Dreams is the story of one girl, but it's also the untold story of a generation of women brimming with potential and longing for freedom"--
Subjects: Autobiographies.; Personal narratives.; Mahfouz, Sola, 1996-; Girls; Sex discrimination in education; Women;
Available copies: 1 / Total copies: 1
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Save the world with code : 20 fun projects for kids using Raspberry Pi, micro:bit, and Circuit Playground Express / by Underwood, Lorraine A.,author.;
"This fun project book engages kids with coding and making This easy-to-follow guide offers a fun, hands-on introduction to coding for kids and anyone looking for a whimsical, light-hearted approach to making. The book contains 20 cool projects that use Raspberry Pi, micro:bit, and kid-friendly Circuit Playground Express along with a few inexpensive, easy-to-find parts like LEDs and tin foil. Save the World with Code: 20 Fun Projects Using Raspberry Pi, micro:bit, and Circuit Playground Express for Kids features projects ranging from easy to advanced. You will get a fun blend of environmentally friendly projects, like a thermometer to monitor home temperature and a moisture sensor for keeping your plants watered, with more wacky projects, like a light up sword, cookie theft detector, and a touch sensor to check if someone is a zombie!"--
Subjects: Instructional and educational works.; Computer programming.; Micro:bit.; Raspberry Pi (Computer);
Available copies: 1 / Total copies: 1
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My remarkable journey : a memoir / by Johnson, Katherine,author.; Hylick, Joylette,author.; Moore, Katherine(Writer at National Geographic Kids),author.; Page, Lisa Frazier,author.;
"Katherine Johnson was 97 years old in 2015, when the world caught up to her. That year, President Barack Obama awarded her the prestigious Presidential Medal of Freedom-the nation's highest civilian honor-for her pioneering work decades earlier as a mathematician on NASA's first flights into space. The next year, a blockbuster movie, Hidden Figures, told the world the story of the West Area Computing unit, where Katherine worked as a human computer among an unheralded cadre of African American female mathematicians. In the days before IBM introduced its first electronic computers and at a time when African Americans were subjected to inferior treatment and status, these brilliant women were among those doing the computations that helped send the United States' first manned spaceflights to the moon. Even among such a talented group, Katherine stood out. Astronaut John Glenn was reluctant to trust her computations of NASA's first electronic computers for the trajectory of his 1962 flight to the moon, until Katherine did the math by hand. "Get the girl," Glenn said then, referring to Katherine. "If she says they're good, then I'm ready to go." Now, in her definitive new memoir, Katherine shares her personal journey from a child prodigy growing up in the Allegheny Mountains of West Virginia to the peaceful centenarian she was in her final days. In A Remarkable Journey: The Wisdom, Grit, and Grace of a Pioneering NASA Mathematician, Katherine wraps her story around some of the basic tenets of her life-the value of knowing that no one is better than you, education is paramount, timing is everything, and asking questions can break barriers. Readers will see this heroine in full dimension-curious "daddy's girl," standout college student, pioneering professional, doting mother, grieving widow, and sage elder. They will hear the wisdom of a woman who handled great fame with genuine humility and great tragedy with enduring hope. They will see the brilliance of a young college student who latched onto a dream, inspired by a college professor who told her she would make a good "research mathematician." She would carry the mantle of that professor, who in 1933 became one of the first African Americans in the country to receive a doctorate in math, only to find his own dreams of becoming a research mathematician crushed by racism. The book moves with Katherine through 100 years of racial history, pausing to show, for example, the influential role that educators at segregated schools and Historically Black Colleges and Universities played in nurturing the dreams of trailblazers. In this uplifting narrative, readers see a woman who navigated tough racial terrain with the soft-spoken grace expected of a woman of her era, and the unrelenting grit required to make history and inspire future generations"--
Subjects: Biographies.; Autobiographies.; Johnson, Katherine G.; United States. National Aeronautics and Space Administration; African American women mathematicians; Women mathematicians; African American teachers;
Available copies: 1 / Total copies: 1
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1000 more words : build more vocabulary and literacy skills / by Budgell, Gill.;
This busy picture book broadens children's vocabulary, strengthens their language and literacy skills, and supports their school learning. Written by primary language specialist Gill Budgell, the picture-packed pages feature vocabulary to help children with key school subjects, including English, maths, science, geography, history, art, and computing. From verbs that are used in sports and nouns that name mathematical shapes to adjectives that describe materials, each page strengthens children's language skills and is visually exciting, accessible, and appealing. 1000 More Words clearly labels each picture, which encourages picture-and-word association and helps early reading. There are fun things to spot on every page, as well as questions that stimulate thinking, talking, and reading comprehension skills. This inviting and educational picture word book is a must-have first reference title that will develop children's reading and writing skills, support their early years in education, and boost their confidence in communication.
Subjects: Illustrated works.; Vocabulary;
Available copies: 1 / Total copies: 1
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Meet Buffy Sainte-Marie / by MacLeod, Elizabeth.; Deas, Mike,1982-;
"Meet Buffy Sainte-Marie, music legend, activist and teacher! Buffy Sainte-Marie is not exactly sure where or when she was born, but it was likely the Piapot Reserve in the Qu'Appelle Valley, Saskatchewan. As a baby she was adopted out to a white family in the United States. But nothing would stop Buffy from connecting to her roots and sharing the power and the beauty of her heritage with the world. Buffy's songs have inspired three generations of fans, garnering international acclaim and many awards. But her talents don't stop there! She's an accomplished visual artist and has broken important ground on television, including a regular stint on Sesame Street. A peace activist from the start, Buffy became an advocate for education, creating programs for Indigenous students in 1969, then in 1996 taking full advantage of computer technology to connect classrooms worldwide to share Indigenous learning. Still an activist today, she is a prominent supporter of Idle No More. After an incredible career lasting more than 60 years, Buffy's music and message is as uplifting and important today as it ever was."--
Subjects: Biographies.; Sainte-Marie, Buffy; Musicians; Singers; Composers; Cree Indians;
Available copies: 1 / Total copies: 1
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Apocalypse child : surviving doomsday and the search for identity at the end of the world / by Butler, Carly,author.;
'Apocalypse Child' is a startling memoir about growing up in a tumultuous home, coming of age in isolation, and trying to figure out how to connect as an adult when your education has consisted of conspiracy theories, survivalist measures, and religious doctrine. From doomsday preparation and ideologies of purity and paranoia to motherhood and explorations of a burgeoning queer, Mexican-Indigenous identity, Butler takes us on a gripping journey of resilience, self-discovery, and searching for community.
Subjects: Biographies.; Autobiographies.; Personal narratives.; Butler, Carly.; Bisexual people; Christian biography; Evangelicalism.; Judgment Day.; Survivalism; Year 2000 date conversion (Computer systems);
Available copies: 1 / Total copies: 1
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