Results 71 to 80 of 157 | « previous | next »
- How to argue with a racist : what our genes do (and don't) say about human difference / by Rutherford, Adam,author.;
Includes bibliographical references and index."The most up-to-date science on the genetics of who we are and where we come from, showing us a more scientifically enlightened way to talk colloquially about race"--
- Subjects: Human evolution.; Racism.; Human population genetics;
- Available copies: 1 / Total copies: 1
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- The blackening [videorecording] / by Perkins, Dewayne,actor,screenwriter.; Robertson, Antoinette,actor.; Story, Tim,film director.; Walls, Sinqua,actor.; Lions Gate Films (Santa Monica, Calif.),publisher.;
Antoinette Robertson, Dewayne Perkins, Sinqua Walls, Grace Byers, Melvin Gregg, Jermaine Fowler, Yvonne Orji, Jay Pharoah.The film centers around a group of Black friends who reunite for a Juneteenth weekend getaway only to find themselves trapped in a remote cabin with a twisted killer. Forced to play by his rules, the friends soon realize this ain't no motherf****** game. Directed by Tim Story (Ride Along, Think Like a Man, Barbershop), this film skewers genre tropes and poses the sardonic question: if the entire cast of a horror movie is Black, who dies first?Canadian Home Video Rating: 18A.MPAA rating: R; for pervasive language, violence and drug use.Described video for the blind and visually impaired.Subtitled for the deaf and hard-of-hearing (SDH).DVD ; wide screen presentation ; Dolby Digital 5.1.
- Subjects: Video recordings for people with visual disabilities.; Video recordings for the hearing impaired.; Comedy films.; Dark comedy films.; Horror films.; Feature films.; African Americans; Games; Juneteenth; Survival; Vacations; Serial murderers;
- For private home use only.
- Available copies: 1 / Total copies: 1
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- The magic school bus. [videorecording] / by Cole, Joanna.; New Video Group.; Scholastic Productions.;
Plays ball -- Works out -- Shows & tells.Voices: Lily Tomlin, Malcolm-Jamal Warner.Put your game face on and race into these three athletic adventures with Ms. Frizzle and the gang.G.DVD ; full screen presentation ; Dolby digital.
- Subjects: Animated television programs.; Children's television programs.; Dinosaurs; Dinosaurs.; Frizzle, Ms. (Fictitious character); Reptiles, Fossil.; Video recordings for children.; Video recordings for the hearing impaired.;
- © c2012., New Video Group,
- Available copies: 1 / Total copies: 1
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- Cemetery Kids don't die. [graphic novel] / by Thompson, Zac,author.; Irizarri, Daniel,illustrator.; Peer, Brittany,colourist.; Schall, Gegê,illustrator.; AndWorld Design (Firm),letterer.;
"The twenty-first century sucks hard, but it's been made somewhat tolerable by the latest media innovation to finally unseat the iPhone. Enter the Dreamwave: the first gaming console played entirely while you sleep. Now the obsession of millions around the globe, it's also the one point of solace for four friends whose lives have been marred by trauma and dysfunction. Together, this group of ultra-online "Cemetery Kids" spend their nights roaming the open world of the most immersive and brutal horror game ever created: Nightmare Cemetery. Together they seek to dethrone an enigmatic humanoid monster known only as the King of Sleep. Which was fun--until one of them doesn't wake up ... and finds their consciousness locked inside a horror game that is anything but imaginary. Now, the three remaining Cemetery Kids must navigate the game's forbidden landscape to rescue their friend ... and pray that the secret lurking at its center doesn't follow them home. Experience an exhilarating, terrifying adventure downloading from the cortexes of critically acclaimed writer Zac Thompson (Hunt for the Skinwalker, The Dregs) and blockbuster artist Daniel Irizarri (XINO, Judge Dredd)!"--
- Subjects: Monster comics.; Horror comics.; Graphic novels.; Consciousness; Friendship; Good and evil; Monsters; Rescues; Sleep; Teenagers; Video games;
- Available copies: 1 / Total copies: 1
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- Shiver [electronic resource] : by Reynolds, Allie.aut; CloudLibrary;
In this propulsive locked-room thriller debut, a reunion weekend in the French Alps turns deadly when five friends discover that someone has deliberately stranded them at their remote mountaintop resort during a snowstorm. When Milla accepts an off-season invitation to Le Rocher, a cozy ski resort in the French Alps, she's expecting an intimate weekend of catching up with four old friends. It might have been a decade since she saw them last, but she's never forgotten the bond they forged on this very mountain during a winter spent fiercely training for an elite snowboarding competition. Yet no sooner do Milla and the others arrive for the reunion than they realize something is horribly wrong. The resort is deserted. The cable cars that delivered them to the mountaintop have stopped working. Their cell phones--missing. And inside the hotel, detailed instructions await them: an icebreaker game, designed to draw out their secrets. A game meant to remind them of Saskia, the enigmatic sixth member of their group, who vanished the morning of the competition years before and has long been presumed dead. Stranded in the resort, Milla's not sure what's worse: the increasingly sinister things happening around her or the looming snowstorm that's making escape even more impossible. All she knows is that there's no one on the mountain she can trust. Because someone has gathered them there to find out the truth about Saskia...someone who will stop at nothing to get answers. And if Milla's not careful, she could be the next to disappear...
- Subjects: Electronic books.; Contemporary Women; Psychological; Suspense;
- © 2021., Penguin Publishing Group,
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- Slacker / by Korman, Gordon.;
When eighth-grader Cameron Boxer creates the Positive Action Group at school he intends it as a diversion to fool his parents, teachers, and sister into letting him continue to concentrate on his video-gaming--but before he knows it other kids are taking it seriously, and soon he finds himself president of the P.A.G., and involved in community service, so the boy who never cared about anything is now the center of everything, whether he likes it or not.LSC
- Subjects: Humorous fiction.; Slackers; Brothers and sisters; Social action; Video games; Responsibility; Friendship; Middle schools;
- Available copies: 1 / Total copies: 1
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- Gamerville / by Christmas, Johnnie.;
"Max Lightning is howling at the moon--he's finally qualified for Gamerville, a championship where players compete to be top dog in the multiplayer video game Lone Wolf of Calamity Bay. But his dreams of domination are doomed when his parents send him to Camp Reset. Gone are the long nights of downing energy drinks and getting copious amounts of screen time. They've been replaced with fresh air and group activities under the hot sun--a shock to the system for a lone wolf like Max. Can Max escape Camp Reset and level up at Gamerville, or has he finally played his last match?"--Amazon.Ages 8-12.
- Subjects: Graphic novels.; Comics (Graphic works); Cartoons and comics.; Camps; Contests; Interpersonal relations; Video games;
- Available copies: 2 / Total copies: 2
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- The last graduate : a novel / by Novik, Naomi,author.;
"A budding dark sorceress determined not to use her formidable powers uncovers yet more secrets about the workings of her world in the stunning sequel to A Deadly Education, the start of Naomi Novik's groundbreaking crossover series. At the Scholomance, El, Orion, and the other students are faced with their final year--and the looming specter of matriculation, a deadly ritual that leaves few students alive after. El is determined that her group will make it out alive, but it is a prospect that is looking harder by the day as the savagery of the school ramps up. Until El realizes that sometimes winning the game means throwing out all the rules"--
- Subjects: Fantasy fiction.; Friendship; Magic; Monsters; Schools; Students;
- Available copies: 0 / Total copies: 1
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- So help me golf : why we love the game / by Reilly, Rick,author.;
"Beloved bestselling author and golf aficionado Rick Reilly channels his insatiable curiosity, trademark sense of humor, and vast knowledge of the game in a treasure trove of original pieces about what the game has meant to him and to others. This is the book Rick Reilly has been writing in the back of his head since he fell in love with the game of golf at eleven years old. He unpacks and explores all of the wonderful, maddening, heart-melting, heart-breaking, cool, and captivating things about golf that make the game so utterly addictive. We meet the PGA Tour player who robbed banks by night to pay his motel bills, the golf club maker who takes weekly psychedelic trips, and the caddy who kept his loop even after an 11-year prison stint. We learn how a man on his third heart nearly won the U.S. Open, how a Vietnam POW saved his life playing 18 holes a day in his tiny cell, and about the course that's absolutely free. Reilly mines all of the game's quirky traditions-from the shot of bourbon you take before you tee off at Peyton Manning's course, to the way the starter at St. Andrews announces to your group (and the hundreds of tourists watching), "You're on the first tee, gentlemen." He means that quite literally: St. Andrews has the first tee ever invented. We'll visit the eighteen most unforgettable holes around the world (Reilly has played them all), including the hole in Indonesia where the biggest hazard is monkeys, the one in the Caribbean that's underwater, and the one in South Africa that requires a shot over a pit of alligators; not to mention Reilly's attempt to play the most mini-golf holes in one day. Reilly expounds on all the great figures in the game, from Phil Mickelson to Bobby Jones to the simple reason Jack Nicklaus is better than Tiger Woods. He explains why we should stop hating Bryson DeChambeau unless we hate genius, the greatest upset in women's golf history, and why Ernie Els throws away every ball that makes a birdie. Plus all the Greg Norman stories Reilly has never been able to tell before, and the great fun of being Jim Nantz. Connecting it all will be the story of Reilly's own personal journey through the game, especially as it connects to his tumultuous relationship with his father, and how the two eventually reconciled through golf. This is Reilly's valentine to golf, a cornucopia of stories that no golfer will want to be without"--
- Subjects: Anecdotes.; Golf;
- Available copies: 1 / Total copies: 1
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- Rally Caps. by Cipolla, Lee,film director.; Smart, Amy,actor.; Minniear, Carson,actor.; Hirsch, Judd,actor.; Bridgestone Multimedia Group (Firm),dst; Kanopy (Firm),dst;
Amy Smart, Carson Minniear, Judd HirschOriginally produced by Bridgestone Multimedia Group in 2024.Based on actual events, RALLY CAPS follows Jordy, a young boy who is seriously injured during a Little League baseball tryout. At a summer camp, he bonds with a deaf boy, Lucas, who recently had Cochlear Implant surgery. Their friendship becomes the driving force as the pitcher/catcher duo leads their team in the camp championship game. This coming-of-age, family-friendly story stars Academy Award nominee Judd Hirsch, and Amy Smart.Mode of access: World Wide Web.
- Subjects: Feature films.; Motion pictures.; Comedy films.; Sports.; Coming-of-age films.;
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Results 71 to 80 of 157 | « previous | next »