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Balanced and barefoot : how unrestricted outdoor play makes for strong, confident, and capable children / by Hanscom, Angela J.;
Includes bibliographical references, Internet addresses and index.LSC
Subjects: Play.; Outdoor recreation.; Nature.; Child development.;
Available copies: 1 / Total copies: 1
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The Best-ever games for kids : 501 ways to have fun!
Children's and educational.Games.Here you will find more than 500 boredom-beating ideas for all ages, including old-favourites as well as less well-known games. Perfect for rainy days, parties, family occasions, holidays and journeys, this book contains masses of brilliant ideas for one or more children. This title contains easy-to-follow instructions and at-a-glance guides to players and what you will need. Games include puzzles and brainteasers,memory games, dressing up, tricks and illusions, beach games and much more.
Subjects: Amusements.; Card games.; Games.; Outdoor recreation.;
© c2009., Hamlyn,
Available copies: 1 / Total copies: 1
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This one wild life : a mother-daughter wilderness memoir / by Abdou, Angie,1969-author.;
Includes bibliographical references.Disillusioned with overly competitive organized sports and concerned about her lively daughter's growing shyness, author Angie Abdou sets herself a challenge: to hike a peak a week over the summer holidays with Katie. They will bond in nature and discover the glories of outdoor activity. What could go wrong? Well, among other things, it turns out that Angie loves hiking but Katie doesn't. Hilarious, poignant, and deeply felt, This One Wild Life explores parenting and marriage in a summer of unexpected outcomes and growth for both mother and daughter.
Subjects: Autobiographies.; Abdou, Angie, 1969-; Mothers and daughters; Outdoor recreation; Nature; Bashfulness in children.;
Available copies: 1 / Total copies: 1
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Forest walking : discovering the trees and woodlands of North America / by Wohlleben, Peter,1964-author.; Billinghurst, Jane,1958-author.;
Includes bibliographical references and index."When you walk in the woods, do you use all five senses to explore your surroundings? For most of us, the answer is no-but when we do engage all our senses, a walk in the woods can go from pleasant to immersive and restorative. Forest Walking teaches you how to get the most out of your next adventure by becoming a forest detective, decoding nature's signs and awakening to the ancient past and thrilling present of the ecosystem around you. What can you learn by following the spread of a root, by tasting the tip of a branch, by searching out that bitter almond smell? What creatures can be found in a stream if you turn over a rock-and what is the best way to cross a forest stream, anyway? How can you understand a forest's history by the feel of the path underfoot, the scars on the trees along the trail, or the play of sunlight through the branches? How can we safely explore the forest at night? What activities can we use to engage children with the forest? Throughout Forest Walking, the authors share experiences and observations from visiting forests across North America: from the rainforests and redwoods of the west coast to the towering white pines of the east, and down to the cypress swamps of the south and up to the boreal forests of the north. With Forest Walking, German forester Peter Wohlleben teams up with his longtime editor, Jane Billinghurst, as the two write their first book together, and the result is nothing short of spectacular. Together, they will teach you how to listen to what the forest is saying, no matter where you live or which trees you plan to visit next."--
Subjects: Forest ecology; Forests and forestry; Human beings; Human ecology; Nature; Outdoor recreation; Trees; Walking;
Available copies: 1 / Total copies: 1
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Gamerville [electronic resource] : by Christmas, Johnnie.aut; Christmas, Johnnie.ill; cloudLibrary;
A video gamer’s championship aspirations are dashed when his parents send him to Camp Reset, where electronics are forbidden and you're forced to socialize, eat healthy, and spend time outside. Gamerville is a timely and vulnerable exploration of the importance of human connection and what it means to run in a pack, brought to you by award-winning author Johnnie Christmas. Max Lightning is howling at the moon—he’s finally qualified for Gamerville, a championship where players compete to be top dog in the multiplayer video game Lone Wolf of Calamity Bay. But his dreams of domination are doomed when his parents send him to Camp Reset. Gone are the long nights of downing energy drinks and getting copious amounts of screen time. They've been replaced with fresh air and group activities under the hot sun—a shock to the system for a lone wolf like Max. Can Max escape Camp Reset and level up at Gamerville, or has he finally played his last match? Praise for GAMERVILLE: An Indigo Staff Pick Praise for SWIM TEAM: Coretta Scott King Illustrator Honor National Book Award Longlist Kirkus Best Book of the Year Eisner Award Best Publication for Kids Nominee Harvey Award Best Children’s or Young Adult Book Nominee "Combines wonderful characters and history to create a story that will make you want to dive right in!" —Jerry Craft, author of the Newbery Award–winning New Kid “A revelation! You’ll root for Swim Team—the water is just right.” —John Jennings, New York Times bestselling and Eisner Award–winning creator “Swim Team is a beautiful story about trying new things. Johnnie Christmas is a fantastic storyteller and artist.” —Kazu Kibuishi, author of the Amulet series “Full of charm, heart, and pulse-pounding races. A winner!” —Gene Luen Yang, author of American Born Chinese and Dragon Hoops
Subjects: Electronic books.; Camping & Outdoor Activities;
© 2024., HarperCollins,
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