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Richard Scarry's 100 first words. by Scarry, Richard.;
This super-sturdy casebound board book introduces babies and toddlers ages zero to three to 100 essential first words and to the artwork of Richard Scarry! Illustrated with images of everyday items from Richard Scarry's most-popular Busytown books, there's something fun to find on every page! Perfect for learning and for play--and also a great way to introduce young children to the friendly characters in Richard Scarry's Busytown!LSC
Subjects: Vocabulary; Animals;
Available copies: 0 / Total copies: 1
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Codenames [game] / by Please return all components in the container. ;
"Two rival spymasters know the secret identities of 25 agents. Their teammates know the agents only by their Codenames. The teams compete to see who can make contact with all of their agents first. Spymasters give one-word clues that can point to multiple words on the board. Their teammates try to guess words of the right color while avoiding those that belong to the opposing team. And everyone wants to avoid the assassin. Win or lose, it's fun to figure out the clues" - from Manufacturer.Ages 10+.
Subjects: Board games; Library of things.; Toys and instruments.;
© [2015]., Czech Games Edition,
Available copies: 0 / Total copies: 1
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Except when they don't / by Gehl, Laura.; Heinsz, Joshua.;
Illustrations and simple, rhyming text challenge the idea that boys and girls should each wear only certain colors or play with certain toys, and encourages them to be true to themselves.
Subjects: Stories in rhyme.; Board books.; Sex role; Individuality; Play;
Available copies: 1 / Total copies: 1
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Australia / by Yoelu, Maree McCarthy.; Beer, Sophie.;
"Let's spend a day in Australia! Fish at a secret fishing spot, surf at the beach and play backyard cricket before enjoying a treat at the night market"--Amazon.
Subjects: Board books.;
Available copies: 1 / Total copies: 1
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Killer : an Alex Delaware novel / by Kellerman, Jonathan.;
"Well-used to elevated emotions, psychologist Alex Delaware shrugs off a joking death threat from beautiful Beverly Hills physician Constance Sykes, whose attempt to secure legal custody of her baby niece is thwarted by Alex's forthright report to the court. Alex plays down the threat until LAPD's Milo Sturgis rushes to his side with the shocking word on the street that a hit's been taken out on him. But while Alex may be in grave danger, it won't be from the Beverly Hills doctor, for Connie's soon discovered brutally slain. When her sister Cherie and the baby disappear, apparently on the run, Alex's search for answers lead him to aged rockers, charming homeboys and even Machiavellian judges. As the darkest of secrets are peeled away, and a cruel system churns through family lives, Alex seeks to stop a vicious killer and save a child from a life of nightmares ... or worse"--Provided by publisher.
Subjects: Suspense fiction.; Mystery fiction.; Delaware, Alex (Fictitious character); Mentally ill offenders; Police; Psychologists; Psychopaths; Serial murders; Sturgis, Milo (Fictitious character);
Available copies: 1 / Total copies: 2
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Killer [sound recording] / by Kellerman, Jonathan.; Rubinstein, John.;
Read by John Rubinstein."Well-used to elevated emotions, psychologist Alex Delaware shrugs off a joking death threat from beautiful Beverly Hills physician Constance Sykes, whose attempt to secure legal custody of her baby niece is thwarted by Alex's forthright report to the court. Alex plays down the threat until LAPD's Milo Sturgis rushes to his side with the shocking word on the street that a hit's been taken out on him. But while Alex may be in grave danger, it won't be from the Beverly Hills doctor, for Connie's soon discovered brutally slain. When her sister Cherie and the baby disappear, apparently on the run, Alex's search for answers lead him to aged rockers, charming homeboys and even Machiavellian judges. As the darkest of secrets are peeled away, and a cruel system churns through family lives, Alex seeks to stop a vicious killer and save a child from a life of nightmares ... or worse"--Provided by publisher.
Subjects: Suspense fiction.; Mystery fiction.; Audiobooks.; Delaware, Alex (Fictitious character); Mentally ill offenders; Police; Psychologists; Psychopaths; Serial murders; Sturgis, Milo (Fictitious character);
© p2014., Random House Audio : Books on Tape,
Available copies: 1 / Total copies: 1
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A day at the beach with The Very Hungry Caterpillar / by Roth, Megan.; Carle, Eric.;
The Very Hungry Caterpillar discovers fun things to do at the beach including playing with beach toys, collecting seashells, and splashing in the water.
Subjects: Animal fiction.; Board books.; Caterpillars; Beaches;
Available copies: 0 / Total copies: 1
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Kenya / by Jallow, Maïmouna.; Kitololo, Lulu.;
"Habari! Spend a day in Kenya savoring fluffy mandazis, counting the colorful mabati roofs, and playing a game of kati kati. Author Maïmouna Jallow and illustrator Lulu Kitololo draw on their personal experiences of Kenya to create this vibrant board book as part of the Our World series for very young readers"--
Subjects: Board books.;
Available copies: 1 / Total copies: 1
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How to rock a snow day / by Reagan, Jean.; Wildish, Lee.;
A snow day! That means no school...But what will we do today? School is canceled, and there is so much to do: snow angels, lunch, sledding... Will the other kids be able to finish everything on our snow day to-do list?! Join them as they enjoy a snow-filled day of winter activities! Perfect for children who are ready to read on their own. Step 2 readers use basic vocabulary and short sentences to tell simple stories. They are perfect for children who recognize familiar words and can sound out new words with help.
Subjects: Readers (Publications); Winter; Snow; Play;
Available copies: 1 / Total copies: 2
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Taboo [game] by Please return all components in the container. ;
“Taboo is the game of unspeakable fun. Can you get your team to say Brain Freeze? What if you can't say Ice Cream, Headache, Eating, Cold or Fast? Not so easy now, is it? When you play Taboo, the obvious clues are strictly taboo. You have to give creative, carefully-worded clues to get your team to guess words fast. But don't mention unmentionables, or you'll get the squeaker and lose the point. Once you've mastered the classic game, you can use the game-changer die to mix it up. If it lands on One Guesser, only one teammate can guess on your turn. With 4 other possibilities on the die, you'd better be shrewd, quick-thinking and willing to take some risks - but don't get shut down by the buzzer.”--From Manufacturer Ages 13+.
Subjects: Board games.; Library of things.; Toys and instruments.;
© [2013]., Hasbro Canada,
Available copies: 1 / Total copies: 1
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