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- Cosplay crash course : a complete guide to designing cosplay wigs, makeup and accessories / by Petrović, Mina,1987-author.;
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- Subjects: Cosplay.; Costume design.; Role playing.;
- Available copies: 1 / Total copies: 1
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- Princess! Fairy! Ballerina! / by Murguia, Bethanie Deeney.;
Three little girls try to decide what they should pretend to be: princesses, fairies, or ballerinas?LSC
- Subjects: Play; Role playing; Friendship;
- Available copies: 1 / Total copies: 1
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- The role I played : Canada's greatest Olympic hockey team / by Small, Sami Jo,author.;
"Three-time Olympic medalist shares behind-the-scenes insight into the beloved Canadian National Women's Hockey Team. Men's hockey in Canada may hog the limelight, but interest in women's hockey has never been higher. The Role I Played is a memoir of Sami Jo Small's ten years with Canada's National Women's Hockey Team. Beginning with her experience as a rookie at the first-ever women's Olympic hockey tournament in Nagano in 1998 and culminating with Canada's third straight Olympic gold medal in Vancouver in 2010, the veteran goaltender gives the reader behind-the-scenes insight into one of the most successful teams in sports history. Small offers insider access, writing with unflinching honesty about the triumphs of her greatest games and the anguish of difficult times. This book honors the individuals who sacrificed so much of their lives to represent Canada on a world stage and celebrates their individual contributions to the team's glory. While bringing the personalities of her teammates to life, Small takes the reader into the dressing rooms and onto the ice for an up-close glimpse into the ups and downs of athletes pursuing a sport's highest achievement."--
- Subjects: Biographies.; Autobiographies.; Small, Sami Jo.; Hockey players; Hockey; Olympic athletes; Women hockey players; Women Olympic athletes;
- Available copies: 1 / Total copies: 1
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- Meggie Moon / by Baguley, Elizabeth; Mabire, Grégoire;
Normally, no one dares to play in the yard where Digger and Tiger spend all their time, but when a girl invades, they soon realize that she has some brilliant ideas for playing with the junk found there.
- Subjects: Play; Imagination; Sex role; Junk.;
- © c2005., Good Books,
- Available copies: 1 / Total copies: 1
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- Coal house. [videorecording] / by Gingell, Christable,television director.; Hunter, John(Television director),television director.; Williams, Mei,television producer.; Dreamscape Media,publisher.;
Life is tough in 1927. The men experience the dangers and hardships of life at the coalface. Mum's life is a fourteen-hour shift of endless housework, including cooking on a coal-range fire, doing the washing by hand, and heating water for the tin bath. And life is no easier for the children, who must get used to the harsh discipline of the 1920s classroom. But it's not all doom and gloom. The families find ways of having fun despite the hardships, including celebrating a birthday, experiencing Halloween, and enjoying a concert.E.DVD ; widescreen presentation.
- Subjects: Nonfiction television programs.; Reality television programs.; Video recordings for the hearing impaired.; Coal mines and mining; Families.; Role playing.; Historical reenactments;
- For private home use only.
- Available copies: 1 / Total copies: 1
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- The Swords of Wintersea, Vol. 1 [graphic novel] / by Hawkins, Matt.;
Library Bound Incorporated
- Subjects: Graphic novels.; COMICS & GRAPHIC NOVELS; COMICS & GRAPHIC NOVELS / Reference; GAMES & ACTIVITIES / Role Playing & Fantasy;
- Available copies: 0 / Total copies: 1
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- The cursed catacombs / by Eliopulos, Nick.; Aldridge, Ethan M.;
Set in a classic high-fantasy setting, Seth is last-surviving apprentice of the great wizard Bristleboor. One day, Bristleboor sends Seth on a mission to find an elusive flower that grows in the tunnels under the castle they live in. Aided by an imprisoned imp named Calivore, Seth traverses the tunnels and comes upon monsters to fight and puzzles to solve while learning secrets about himself...and his master. By the end, he and the reader will need to make choices about where and with whom their loyalties lie and what kind of hero they want to become. In this new adventure series from Nick Eliopulos and featuring art by Ethan M. Aldridge, the reader becomes the character, getting to make their own choices about how the story will unfold. Or do they? Some chapters will present options to choose from while others will ask the reader to roll a six-sided die and let fate decide their path. It's an interactive reading experience like no other that will allow young readers to tap into a Dungeon & Dragons style of storytelling while giving them an early introduction to pick-your-poison gamebooks and table-top roleplaying.
- Subjects: Fantasy fiction.; Choose-your-own stories.; Action and adventure fiction.; Wizards; Magic; Catacombs; Role playing; Adventure and adventurers;
- Available copies: 0 / Total copies: 1
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- Except when they don't / by Gehl, Laura.; Heinsz, Joshua.;
Illustrations and simple, rhyming text challenge the idea that boys and girls should each wear only certain colors or play with certain toys, and encourages them to be true to themselves.
- Subjects: Stories in rhyme.; Board books.; Sex role; Individuality; Play;
- Available copies: 1 / Total copies: 1
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- Out of character / by Miller, Jenna,author.;
When seventeen-year-old Cass lands the girlfriend of her dreams, she struggles to hide her secret online life where she role-plays fanfiction scenes with a group of internet strangers, and things get even more complicated when she winds up falling for her scene partner, Rowan.013+.Grades 10-12.
- Subjects: Young adult fiction.; Lesbian fiction.; Novels.; Interpersonal relations; Lesbians; Role playing; Secrecy; Interpersonal relations; Lesbians; Role playing; Secrets;
- Available copies: 1 / Total copies: 1
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- Monster manual. by Perkins, Christopher,1968-; Wizards of the Coast, Inc.;
Presents Dungeons and Dragons creatures for dungeon masters to challenge their players and populate their adventures.
- Subjects: Handbooks and manuals.; Dungeons and Dragons (Game); Adventure games; Role playing; Monsters;
- Available copies: 2 / Total copies: 2
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