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Prodeus [electronic resource]. by Sony Computer Entertainment.;
Game.Prodeus is a first-person shooter of old, re-imagined using modern rendering techniques and technology. Experience the quality you'd expect from a modern AAA game, designed with retro aesthetics and gameplay that invoke the tech-imposed limits of older hardware. The game features a hand-crafted campaign from industry FPS veterans, co-op and competitive multiplayer play drawing on classic modes, and a built-in community map browser for instantaneous action with nearly limitless levels to play.ESRB Content Rating: M, Mature, 17+ (Blood and gore, violence).Blu-ray disc compatible with Playstation 4 console ; HDTV 720p/1080i/1080p ; in game surround sound ; 2-16 player online multiplayer (paid subscription and broadband internet connection required) ; 3 GB storage required ; online play optional ; PS5 Upgrade available (When using a PS5 console, you may have the option to upgrade a disc or digital PS4 game to the digital PS5 version. Depending on the game, this upgrade may occur at no additional cost, may require a purchase, and may be available for a limited time. An internet connection and PS4 game disc is required).
Subjects: Sony video games.; First person shooter video games.; Science fiction video games.; Survival video games.; Video games.; Playstation 4 (Video game console); Video games.; Computer games.; Computer adventure games; Prodeus (Game); Survival; Space warfare; Human-alien encounters;
Available copies: 1 / Total copies: 1
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The star builders : nuclear fusion and the race to power the planet / by Turrell, Arthur,author.;
Includes bibliographical references and index."From a young, award-winning scientist, a look at one of the most compelling and historic turning points of our time--the race to harness the power of the stars and produce controlled fusion, creating a practically unlimited supply of clean energy. The most important energy-making process in the universe takes place inside stars. The ability to duplicate that process in a lab, once thought out of reach, may now be closer than we think. Today, all across the world teams of scientists are being assembled by the world's boldest entrepreneurs, big business, and governments to solve what is the most difficult technological challenge humanity has ever faced: building the equivalent of a star on earth. If their plans to capture star power are successful, they will unlock thousands, potentially millions, of years of clean, carbon-free energy. Not only would controlled nuclear fusion go a long way toward solving the climate crisis, it could help make other highly desired technological ambitions possible--like journeying to the stars. Given the rising alarm over deterioration of the environment, and the strides being made in laser and magnetic field technology, powerful momentum is gathering behind fusion and the possibilities it offers"--
Subjects: Controlled fusion.; Renewable energy sources.; Nuclear energy;
Available copies: 1 / Total copies: 1
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Futureproof : 9 rules for humans in the age of automation / by Roose, Kevin,author.;
Includes bibliographical references."The machines are here. After decades of sci-fi doomsaying and marketing hype, advanced A.I. and automation technologies have leapt out of research labs and Silicon Valley engineering departments and into the center of our lives. Robots once primarily threatened blue-collar manufacturing jobs, but today's machines are being trained to do the work of lawyers, doctors, investment bankers, and other white-collar jobs previously considered safe from automation's reach. The world's biggest corporations are racing to automate jobs, and some experts predict that A.I could put millions of people out of work. Meanwhile, runaway algorithms have already changed the news we see, the politicians we elect, and the ways we interact with each other. But all is not lost. With a little effort, we can become futureproof. In Futureproof: 9 Rules for Machine-Age Humans, New York Times technology columnist Kevin Roose lays out an optimistic vision of how people can thrive in the machine age by rethinking their relationship with technology, and making themselves irreplaceably human. In nine pragmatic, accessible lessons, Roose draws on interviews with leading technologists, trips to the A.I. frontier, and centuries' worth of history to prepare readers to live, work, and thrive in the coming age of intelligent machines. He shares the secrets of people and organizations that have successfully survived technological change, including a 19th-century rope-maker and a Japanese auto worker, and explains how people, organizations, and communities can apply their lessons to safeguard their own futures. The lessons include : Do work that is surprising, social, and scarce (the types of work machines can't do), break your phone addiction with the help of a rubber band, work in an office, treat A.I. like the office gorilla, resist "hustle porn" and efficiency culture and do less, slower Roose's examination of the future rejects the conventional wisdom that in order to compete with machines, we have to become more like them--hyper-efficient, data-driven, code-writing workhorses. Instead, he says, we should let machines be machines, and focus on doing the kinds of creative, inspiring, and meaningful work only humans can do"--
Subjects: Artificial intelligence; Computers and civilization.; Success in business.; Automation;
Available copies: 1 / Total copies: 1
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Life as we made it : how 50,000 years of human innovation refined--and redefined--nature / by Shapiro, Beth Alison,author.;
Includes bibliographical references and index."Humans seem to be destroying nature with incessant fiddling. We can use viruses to insert genes for pesticide resistance into plants, or to make the flesh of goldfish glow. We can turn bacteria into factories for millions of molecules, from vitamin A and insulin to diesel fuel. And this year's Nobel Prize went to the inventors of tool called CRISPR, which lets us edit genomes almost as easily as we can edit the text in a computer document. The potential for harm can seem both enormous and inevitable. In Life as We Made It, evolutionary biologist Beth Shapiro argues that our fears of new technologies aren't just mistaken, but they miss the big picture about human history: we've been remaking nature for as long as we've been around. As Shapiro shows, the molecular tools of biotechnology are just the latest in a long line of innovations stretching back to the extra food and warm fires that first brought wolves into the human fold, turning them into devoted dogs. Perhaps more importantly, Shapiro offers a new understanding of the evolution of our species and those that surround us. We might think of evolution as a process bigger than humans (and everything else). To the contrary, Shapiro argues that we have always been active participants in it, driving it both inadvertently and intentionally with our remarkable capacity for technological innovation. Shapiro shows that with each innovation and every plant and animal we touched, we not only shaped our own diets, genes, and social structures but we reset the course of evolution, both theirs and ours. Indeed, although we think of only modern technology as capable of gene editing, she shows that even the first stone tools could edit DNA, simply by changing the world in which all life lives. Recasting the history of biology and technology alike, Life as We Made It shows that the history of our species is essentially and inevitably a story of us meddling with nature. And that ultimately, our species' fate depends on how we do it in the future"--
Subjects: Biotechnology; Biotechnology; Nature;
Available copies: 1 / Total copies: 1
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Days gone [electronic resource]. by Sony Computer Entertainment.;
Game.Using the power of PlayStation 4 and Unreal Engine 4, Days Gone offers an incredibly realistic and detailed open-world action game experience. Vast and hostile environments can be fully explored on the back of Deacon's drifter bike. Abandoned vehicles can be searched for useful items. Towns and buildings can be entered and searched - at great risk. All lighting is done in real time - eye adaption technology creates a real sense of dread when entering dark buildings; day and night have an impact on the experience; weather affects enemy behavior.ESRB Content Rating: M, Mature, 17+ (Blood and gore, drug reference, intense violence, sexual themes, strong language).Blu-ray disc compatible with Playstation 4 console ; HDTV 720p/1080i/1080p ; in game surround sound ; 46 GB storage required ; PS4 Pro enhanced.
Subjects: Survival video games.; Role playing video games.; Video games.; Open world video games.; Sony video games.; Playstation 4 (Video game console); Video games.; Computer games.; Days gone (Game); Drifters; Survival; Epidemics; Computer adventure games;
Available copies: 1 / Total copies: 1
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Easy Cricut crafts : more than 35 quick, easy, and stylish cutting machine projects using vinyl, iron-on, cardstock, cork, leather, and fabric / by George, Cori,author.;
"Inside you'll find tons of projects for home décor, parties, kids, and more that are easy to make when you follow Cori's detailed instructions. Learn how to make projects in paper, vinyl, and cardstock as well as iron-on, cork, leather, and fabric. Each project comes complete with step-by-step instructions and downloadable SVG files, plus a ton of flexibility for you to adapt designs to your own needs and tastes. The projects work with many other brands of cutting machines, so no matter your technology, you can make it!"-Publisher description.
Subjects: Cricut, Inc.; Cut-out craft.; Cutting machines.; Electric cut-outs.; Handicraft.; Paper work.;
Available copies: 0 / Total copies: 1
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EMF*D : 5G, Wi-Fi & cell phones--hidden harms and how to protect yourself / by Mercola, Joseph,author.;
Includes bibliographical references and index."The hazards of electronic pollution may once have been the stuff of science fiction, but now we know they're all too real. And with the advent of 5G ultra-wideband technology, the danger is greater than ever. Dr. Joseph Mercola, one of the world's foremost authorities on alternative health, has mined the scientific literature to offer a radical new understanding of how electromagnetic fields impact your body and mind. In this first-of-its-kind guide, he reveals: What EMFs (electromagnetic fields) actually are, where you find them in your daily life, and how they affect you The toll that EMFs have been proven to take in diseases such as TK and TK Why you've been largely kept in the dark about this threat to your health How you can actually repair the damage done by EMFs at a cellular level Practical strategies to protect yourself and your loved ones from EMFs at home, at work, and out in the world The coming 5G technology will be pervasive and powerful. It will also be one of the largest public-health experiments in history-with no way of opting out. That's why you need to read this book. Now"--
Subjects: Electromagnetic fields; Electromagnetic fields; Health behavior.; Self-care, Health.;
Available copies: 1 / Total copies: 1
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Are we there yet? : how humans find their way / by Birmingham, Maria.; Shannon, Drew,1988-;
Includes bibliographical references and index."From finding food, water and shelter to traveling for commerce, trade and eventually exploring the world, humans have always had to find their way from one place to another. Are We There Yet? examines the evolution of how we navigate the world. Our earliest ancestors relied on built-in navigation systems in our brains and followed clues like star patterns and animal behavior. Then came the invention of maps, faster transportation and eventually technology, like satellites and GPS. And from the depths of the ocean to faraway planets, there's still plenty of exploring to do. Where will we go next?"--
Subjects: Illustrated works.; Travel; Navigation; Transportation;
Available copies: 1 / Total copies: 1
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How to Break Up with Your Phone, Revised Edition The 30-Day Digital Detox Plan [electronic resource] : by Price, Catherine.aut; Price, Catherine.nrt; CloudLibrary;
Now fully revised and updated, this evidence-based, user-friendly guide presents a 30-day digital detox plan that will help you set boundaries with your phone and live a more joyful and fulfilling life. “If you are a human being and you own a smartphone, you need this book.”—Jonathan Haidt, author of the #1 New York Times bestseller The Anxious Generation Do you feel addicted to your phone? Do you frequently pick it up “just to check,” only to look up forty-five minutes later wondering where the time has gone? Does social media make you anxious? Have you tried to spend less time mindlessly scrolling—and failed? If so, this book is your solution. In How to Break Up with Your Phone, award-winning health and science journalist and TED speaker Catherine Price presents a hands-on 30-day digital detox guide to breaking up—and then making up—with your phone. The goal: better mental health, improved screen-life balance, and a long-term relationship with technology that feels good. Now fully revised to reflect advances in the technological landscape, this groundbreaking book features new expert advice and research on the science of addiction, with expanded chapters explaining how social media and algorithms are designed to addict us, impairing our abilities to focus, think deeply, and form new memories; and an updated section on the unique dangers social media poses to children, with brand-new tips on how to protect them. Also newly expanded is How to Break Up with Your Phone’s life-changing, evidence-based 30-day plan that will guide you—and your friends and family—through the process of creating new, healthy relationships with your smartphone, tablet, or other digital devices. Whether you’re seeking refuge from an exhausting news cycle or you’re concerned about the negative effects of social media, How to Break Up with Your Phone offers practical solutions. It’s guaranteed to help you put down your phone—and come back to life.
Subjects: Audiobooks.; Time Management; Success; Popular Culture;
© 2025., Penguin Random House,
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Car wars : the rise, the fall, and the resurgence of the electric car / by Fialka, John J.,author.;
Includes bibliographical references and index."Award-winning former Wall Sreet Journal reporter John Fialka brings to life this thrilling and important story about American's rejection and second obsession with the electric car. Starting with the early days of the electric car, Fialka documents the M.I.T./Caltech race between prototypes in the summer of 1968 and takes readers up to visionaries like Elon Musk and the upstart young Tesla Motors. Today, the electric has captured the imagination and pocketbooks of American consumers. Organizations like the U.S. Department of Energy and the state of California, along with companies from the old-guard of General Motors and Toyota have embraced the once-extinct technology. The electric car has steadily gained traction in the U.S. and around the world. We are watching the start of a trillion dollar, worldwide race to see who will dominate one of the biggest commercial upheavals of the 21st century. Drawing from the last decade of his 26-year career at the Wall Street Journal, where he covered energy and environmental matters, ClimateWire founder and industry insider John Fialka recounts the creation and eventual acceptance of the electric car in this thorough, historical look at a subculture, the captains of industry and the technology that made the whole thing possible"--
Subjects: Electric automobiles;
Available copies: 1 / Total copies: 1
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