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Silent hope [electronic resource]. by Nintendo of America Inc.;
Game.In a world without words, what hope is there for humanity? Once upon a time, the King of a peaceful land committed an unthinkable transgression when he stole his people's speech. After this betrayal, he leaped into a yawning chasm known as The Abyss never to be seen again. The Princess mourned the loss of her father and cried ceaselessly until her tears entombed her in a crystal teardrop. Many years after these events faded to memory, seven rainbow-colored lights flew from The Abyss. These rays of hope manifested before seven unlikely citizens, who suddenly found themselves drawn to the crystalline Princess. Now it is up to these newfound heroes to brave the depths of The Abyss and find the secluded King to free the Princess from her luminous prison. Explore, fight, and produce items to grow stronger as seven distinct heroes in the tragic world of Silent Hope. This isometric dungeon-crawler harkens back to the glory days of action RPGs but with a modern flair. Guided by The Princess, you'll delve into The Abyss and learn the mysteries of this now-ruined kingdom. Travel between The Abyss and Base Camp as your heroes grow stronger. Comb the dangerous floors below to collect treasures and materials, then return to your sanctuary to create new items to aid in your quest. Equip yourself with gear you've made to take down the throngs of fearsome foes that await you in the treacherous void. What hope is there in a world without words? You.ESRB Content Rating: E10, Everyone, 10+ (Fantasy violence, mild blood, language).Cartridge compatible with Nintendo Switch video game system ; HDTV 720p/1080i/1080p ; in game surround sound ; Nintendo Switch Pro controller compatible.
Subjects: Nintendo video games.; Role playing video games.; Adventure video games.; Fantasy video games.; Video games.; Nintendo Switch (Video game console); Nintendo Switch video games.; Video games.; Computer games.; Silent hope (Game); Princesses; Quests (Expeditions); Adventure and adventurers; Computer adventure games;
Available copies: 1 / Total copies: 1
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Chinese with Lùlu and Máomao / by Gu, Licheng; Hambleton, Laura.;
Introduces children to Chinese words and phrases on topics such as family and friends, school, toys and games, numbers and colors."... especially for children aged 5-10"--P. 2.LSC
Subjects: Chinese language; Chinese language; Chinese language; Chinese language;
© 2008., Milet,
Available copies: 1 / Total copies: 1
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Hues And Cues [game] : A guessing game of colours and clues. by Please return all components in the container. ;
"Test your color knowledge and guessing abilities with Hues and Cues - a vibrant group party game of colorful communication where players are challenged to make connections to colors with words. Using only one and two-word cues, players try to get others to guess a specific hue from the 480 colors squares on the unique game board."--from Manufacturer.Ages 8+.
Subjects: Board games.; Library of things.; Toys and instruments.;
© [2020]., USAopoly,
Available copies: 0 / Total copies: 1
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Skin game [sound recording] / by Woods, Stuart,author.; Hall, Parnell,author.; Roberts, Tony,1939-narrator.; Penguin Audio (Firm),publisher.; Books on Tape, Inc.,publisher.;
Read by Tony Roberts.When Teddy Fay receives a freelance assignment from a gentleman he can't refuse, he jets off to Paris on the hunt for a treasonous criminal. But as Teddy unearths more information that just doesn't seem to connect, his straightforward mission becomes far bigger--and stranger--than he could imagine. The trail of bread crumbs leads to secrets hidden within secrets, evildoers trading in money and power, and a global threat on an unprecedented scale. Under the beautiful veneer of the City of Lights, true villainy lurks in the shadows ... and Teddy Fay alone can prevent the impending disaster.
Subjects: Thrillers (Fiction); Audiobooks.; Barrington, Stone (Fictitious character); Intelligence officers; Private investigators;
Available copies: 1 / Total copies: 1
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Poop / by Champignon, Poppy.; Hoffmann, Mark(Illustrator);
You love saying the word "poop." It's so much fun to say, much to your polite friend's dismay. Poop. Poop. Poop. It's all fun and games, until you lose your triple chocolate ice cream scoop and discover the true meaning of the word, and suddenly it's not so funny anymore. Or, is it?LSC
Subjects: Ice cream cones;
Available copies: 0 / Total copies: 1
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Middlegame / by McGuire, Seanan,author.;
"Meet Roger. Skilled with words, languages come easily to him. He instinctively understands how the world works through the power of story. Meet Dodger, his twin. Numbers are her world, her obsession, her everything. All she understands, she does so through the power of math. Roger and Dodger aren't exactly human, though they don't realize it. They aren't exactly gods, either. Not entirely. Not yet. Meet Reed, skilled in the alchemical arts like his progenitor before him. Reed created Dodger and her brother. He's not their father. Not quite. But he has a plan: to raise the twins to the highest power, to ascend with them and claim their authority as his own. Godhood is attainable. Pray it isn't attained"--
Subjects: Fantasy fiction.; Twins; Alchemy;
Available copies: 1 / Total copies: 1
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Lethal game / by Feehan, Christine,author.;
"The sparks of unexpected passion ignite in this electrifying GhostWalker novel from #1 New York Times bestselling author Christine Feehan. When Malichai Fortunes attacks a problem, he does it full force -- a habit that earns the GhostWalker a painful injury and a forced vacation in San Diego, California. With nothing but physical therapy on the horizon, Malichai is starting to get restless ... until a striking blue-eyed blonde makes all his senses come alive. Amaryllis is kind and warm and sees beyond Malichai's rough exterior, but he can tell there's something she's hiding. Her innate healing abilities indicate she might be a GhostWalker -- albeit an untrained one. Malichai doesn't think their crossing paths is anything more than coincidence, but he can sense that one wrong word could send Amaryllis running. When strange events at his temporary retreat put Malichai on high alert, he knows he won't be able to deal with the threat and keep his woman safe in his weakened state. But calling in his brothers means telling Amaryllis what he really is, and revealing that he knows the truth about her too."--
Subjects: Romance fiction.; Paranormal fiction.; Erotic fiction.; Special forces (Military science); Man-woman relationships; Psychic ability; Love stories;
Available copies: 2 / Total copies: 2
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Hide-and-seek : a first book of position words / by Ornot, R. D.; Mangal, Sakshi.;
Learns about positional prepositions with Bear, Fox and Owl in a game of hide-and-seek.LSC
Subjects: English language; Hide-and-seek;
Available copies: 0 / Total copies: 1
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My lake baby / by Rossner, Rose.; Anglicas, Louise.;
Out by the lake in the great outdoors, a young bear plays games, meets friends, and explores.LSC
Subjects: Stories in rhyme.; Lakes; Mother and child; Bears;
Available copies: 1 / Total copies: 1
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Taboo [game] by Please return all components in the container. ;
“Taboo is the game of unspeakable fun. Can you get your team to say Brain Freeze? What if you can't say Ice Cream, Headache, Eating, Cold or Fast? Not so easy now, is it? When you play Taboo, the obvious clues are strictly taboo. You have to give creative, carefully-worded clues to get your team to guess words fast. But don't mention unmentionables, or you'll get the squeaker and lose the point. Once you've mastered the classic game, you can use the game-changer die to mix it up. If it lands on One Guesser, only one teammate can guess on your turn. With 4 other possibilities on the die, you'd better be shrewd, quick-thinking and willing to take some risks - but don't get shut down by the buzzer. Taboo and all related characters are trademarks of Hasbro.”--From Manufacturer Ages 13+.
Subjects: Board games.; Library of things.; Toys and instruments.;
© [2013]., Hasbro Canada,
Available copies: 1 / Total copies: 1
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