Results 1 to 10 of 13 | next »
- Escape room / by Stoffels, Maren.; Watkinson, Laura.;
Told from multiple viewpoints, Alissa, Sky, Mint, and Miles enter an Escape Room with one hour to find clues, crack codes, and solve puzzles, but the Game Master has no intention of letting them out.LSC
- Subjects: Escape room games; Interpersonal relations;
- Available copies: 0 / Total copies: 1
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- Reprieve : a novel / by Mattson, James Han,author.;
"On April 27, 1997, four contestants make it to the final cell of the Quigley House, a full-contact haunted escape room in Lincoln, Nebraska, made famous for its monstrosities, booby-traps, and ghoulishly costumed actors. If the group can endure these horrors without shouting the safe word, "reprieve," they'll win a substantial cash prize--a startling feat accomplished only by one other group in the house's long history. But before they can complete the challenge, a man breaks into the cell and kills one of the contestants. Those who were present on that fateful night lend their points of view: Kendra Brown, a teenager who's been uprooted from her childhood home after the sudden loss of her father; Leonard Grandton, a desperate and impressionable hotel manager caught in a series of toxic entanglements; and Jaidee Charoensuk, a gay international student who came to the United States in a besotted search for his former English teacher. As each character's journey unfurls and overlaps, deceits and misunderstandings fueled by obsession and prejudice are revealed--forcing all to reckon with the ways in which their beliefs and actions contributed to a horrifying catastrophe. A startlingly soulful exploration of complicity and masquerade, Reprieve combines the psychological tension of classic horror with searing social criticism, and seamlessly threads together trial transcripts, evidence descriptions, and deeply layered individual narratives to present a chilling portrait of this tangled American life"--
- Subjects: Horror fiction.; Psychological fiction.; Escape room games; Haunted houses (Amusements); Murder; Prejudices;
- Available copies: 2 / Total copies: 2
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- Getting away with murder / by Foxfield, Kathryn,author.;
When Saffron is forced to do work experience at a tech company, she gets into an argument with her supervisor over which high school stereotype would survive the longest in a horror film: the sports star? The queen bee? The geek? The drama girl? The class clown? The rebel? Unbeknown to them, the AI robot she is working on at the time decides to determine the answer by testing it out for real. It designs an algorithm to search social media and school records to find the best examples of each stereotype from the neighboring towns and the invitations go out - six people, including Saffron's perfectionist sister Georgia, will be trapped in a series of deadly escape rooms and only one will survive the night.14+ years old.
- Subjects: Young adult fiction.; Thrillers (Fiction); School fiction.; Novels.; Artificial intelligence; Escape room games; Stereotypes (Social psychology); Survival; Artificial intelligence; Escape room games; Stereotypes (Social psychology); Survival;
- Available copies: 1 / Total copies: 1
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- The super secret Octagon Valley Society / by De la Cruz, Melissa,1971-;
"After passing an intense exam, Edwin Edgefield becomes one of the lucky few to attend an exclusive weekend at the mysterious high-tech institute of the uber-famous-ultrabazillionaire-genius-recluse Onasander Octagon. Edwin hopes he'll meet other kids like him--kids who will accept him even though he's got a photographic memory, genius-level math skills, and some very specific personality quirks. But when he meets the other misfits (um, students), he starts to wonder if they're all in the right place. There's amateur rapper Li'l Kimmy, violin prodigy Julie, video game-obsessed Anton, teacher's pet Ting-Ting, mean girl Maureen, and surfer dude Dilip. And we're not even going to talk about Harold. Are you sitting down? Because this is when things get really weird. Octagon's weekend events include an escape-room challenge, a zero-gravity chamber, a river full of piranhas, and... some ninjas? Surviving Octagon Valley may require these outcasts to embrace their inner weird and become greater together than they ever could separately. Those who rise to the wacky occasion will be treated to the biggest, most spectacular surprise of their lives--a chance to be truly extraordinary!"--
- Subjects: Action and adventure fiction.; Adventure and adventurers; Treasure hunting; Friendship; Treasure hunt (Game); Escape room games;
- Available copies: 1 / Total copies: 1
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- The escape room / by Goldin, Megan,author.;
"In the lucrative world of Wall Street finance, Vincent, Jules, Sylvie and Sam are the ultimate high-flyers. Ruthlessly ambitious, they make billion-dollar deals and live lives of outrageous luxury. Getting rich is all that matters, and they'll do anything to get ahead. When the four of them are ordered to participate in a corporate team-building exercise that requires them to escape from a locked elevator, things start to go horribly wrong. They have to put aside their fierce office rivalries and work together to solve the clues that will release them. But in the confines of the elevator, the dark secrets of their team are laid bare. They are made to answer for profiting from a workplace where deception and intimidation thrive. Tempers fray and the escape room's clues turn more and more ominous, leaving the four of them dangling on the precipice of disaster. If they want to survive, they'll have to solve one final puzzle: which one of them is a killer?"--
- Subjects: Thrillers (Fiction); Psychological fiction.; Finance; Escape room games; Teams in the workplace; Elevators; Corruption; Secrecy; Betrayal;
- Available copies: 1 / Total copies: 1
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- The escape room [sound recording] / by Goldin, Megan,author.; Ocampo, Ramon de,narrator.; LaVoy, January,narrator.; Macmillan Audio (Firm),publisher.;
Read by Ramon de Ocampo and January LaVoy."In the lucrative world of Wall Street finance, Vincent, Jules, Sylvie and Sam are the ultimate high-flyers. Ruthlessly ambitious, they make billion-dollar deals and live lives of outrageous luxury. Getting rich is all that matters, and they'll do anything to get ahead. When the four of them are ordered to participate in a corporate team-building exercise that requires them to escape from a locked elevator, things start to go horribly wrong. They have to put aside their fierce office rivalries and work together to solve the clues that will release them. But in the confines of the elevator, the dark secrets of their team are laid bare. They are made to answer for profiting from a workplace where deception and intimidation thrive. Tempers fray and the escape room's clues turn more and more ominous, leaving the four of them dangling on the precipice of disaster. If they want to survive, they'll have to solve one final puzzle: which one of them is a killer?"--
- Subjects: Thrillers (Fiction); Audiobooks.; Psychological fiction.; Finance; Escape room games; Teams in the workplace; Elevators; Corruption; Secrecy; Betrayal;
- Available copies: 0 / Total copies: 1
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- The library game / by Pandian, Gigi,1975-author.;
"In The Library Game, Tempest Raj and Secret Staircase Construction are renovating a classic detective fiction library that just got its first real-life mystery. Tempest Raj couldn't be happier that the family business, Secret Staircase Construction, is finally getting the recognition it deserves. Known for enchanting architectural features like sliding bookshelves and secret passageways, the company is now taking on a dream project: transforming a home into a public library that celebrates history's greatest fictional detectives. Though the work is far from done, Gray House Library's new owner is eager to host a murder mystery dinner and literary themed escape room. But when a rehearsal ends with an actor murdered and the body vanishes, Tempest is witness to a seemingly impossible crime. Fueled by her grandfather's Scottish and Indian meals, Tempest and the rest of the crew must figure out who is making beloved classic mystery plots come to life in a deadly game. Multiple award winning author Gigi Pandian masterfully weaves wit and warmth in the Secret Staircase Mysteries. Readers will delight in the surprises Secret Staircase Construction uncovers behind the next locked door"--
- Subjects: Detective and mystery fiction.; Recipes.; Novels.; Architectural firms; Dwellings; East Indian Americans; Escape room games; Family-owned business enterprises; Interior decoration; Libraries; Murder;
- Available copies: 0 / Total copies: 1
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- The Escape Game. by Meyer, Marissa.;
'The Escape Game' is an unforgettable YA murder mystery set in an escape-room themed game show, by Marissa Meyer, #1 NYT bestselling author of 'The Lunar Chronicles', and Tamara Moss, rising star and acclaimed author of 'Lintang' series. Please Note: This hardcover edition features stunning stenciled edges and specially crafted endpapers.Library Bound Incorporated
- Subjects: Thrillers (Fiction); YOUNG ADULT FICTION / Mysteries & Detective Stories; YOUNG ADULT FICTION / Romance / Contemporary; YOUNG ADULT FICTION / Thrillers & Suspense / General;
- Available copies: 0 / Total copies: 1
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- Five nights at Freddy's. [electronic resource]. by Sony Computer Entertainment.;
Game.Five Nights at Freddy's: Help Wanted 2 is the sequel to the terrifying VR experience that brought new life to the iconic horror franchise. As a brand new Fazbear employee you'll have to prove you have what it takes to excel in all aspects of Pizzeria management and maintenance.ESRB Content Rating: T, Teen (Fantasy violence).Ultra HD Blu-ray disc compatible with Playstation 5 console ; HDTV 720p/1080i/1080p/4K/8K ; in game surround sound ; 20 GB storage required ; PlayStation VR2 compatible ; PS VR2 headset vibration & PS VR2 sense controller vibration supported ; VR room style: Roomscale (2m x 2m in play area required).
- Subjects: Survival horror video games.; Role playing video games.; Video games.; Sony video games.; Playstation 5 (Video game console); Escapes; Survival; Supernatural; Robots; Pizzerias; Video games.; Five nights at Freddy's Help wanted 2 (Game); Computer adventure games;
- Available copies: 1 / Total copies: 1
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- The elf on the shelf. [electronic resource]. by Nintendo of America Inc.,publisher.;
Game.Do you believe in Christmas magic? Because you will need every bit of it to help Santa save Christmas! With Christmas Spirit running low, things aren't so merry at the North Pole. Santa's sleigh won't fly, gifts aren't ready, and there's a chance that some children won't end up on Santa's Nice List. But that's about to change now that you are stepping in to help Santa on this festive mission. First stop, Scout Elf School. Dash, swing, and leap through magical challenges to become an "official Scout Elf"! It'll get tricky sometimes, but it'll mostly be fun and rewarding! In true The Elf on the Shelf tradition, you'll meet your new family and receive your Scout Elf name. You'll mix, match and dazzle - create the perfect holiday outfit with sparkling seasonal accessories. As an official Scout Elf, you won't just perch in your new spot in the home. You'll spread holiday cheer, explore every room and fly around the kitchen, over the backyard and back to the North Pole while dodging nutcrackers, swinging past Christmas ornaments and escaping all sorts of obstacles. This season, pledge to make things merry and bright, helping Santa bring joy to children everywhere! Are you ready to be a Christmas Hero?ESRB Content Rating: E, Everyone (Mild fantasy violence).Cartridge compatible with Nintendo Switch video game system ; HDTV 720p/1080i/1080p ; in game surround sound ; Nintendo Switch Pro controller compatible.
- Subjects: Nintendo video games.; Arcade-style video games.; Platform video games.; Party video games.; Puzzle video games.; Video games.; Action adventure video games.; Nintendo Switch (Video game console); Nintendo Switch video games.; Video games.; Computer games.; Elves; Christmas; Holidays; Elf on the shelf Christmas heroes (Game); Puzzles; Magic;
- Available copies: 0 / Total copies: 1
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Results 1 to 10 of 13 | next »