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- Monopoly [electronic resource]. by Nintendo of America Inc.;
- Game.Designed to bring together families, friends, and neighbors, MONOPOLY® is perfect for game nights! Play with up to six players in your living room or online from around the world. Covering a variety of playstyles, you can choose to play with one controller for all or just one per player.ESRB Content Rating: E, Everyone.Cartridge compatible with Nintendo Switch video game system ; HDTV 720p/1080i/1080p ; in game surround sound ; Nintendo Switch Online membership, Nintendo account and internet connection required for online play/features ; Nintendo Switch Pro controller compatible.
- Subjects: Party video games.; Video games.; Nintendo video games.; Arcade-style video games.; Nintendo Switch (Video game console); Nintendo Switch video games.; Video games.; Monopoly (Game); Board games;
- Available copies: 0 / Total copies: 1
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- Monopoly [game] : The mega edition. by Please return all components in the container. ;
- "Bigger, Faster, Own It All and More! The same classic board we all know and love plus 9 new properties including 7 new states! In Monopoly The Mega Edition, you'll be able to build skyscrapers after you've built your hotels and the game will play faster thanks to the all new speed die!" - from Amazon.Ages 8+.
- Subjects: Board games.; Library of things.; Toys and instruments.;
- © [2013]., Hasbro, Inc.,
- Available copies: 1 / Total copies: 1
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- Monopoly Deal [game] ; Card Game. by Please return all components in the container. ;
- "The Monopoly Deal Card Game is all the fun of the Monopoly game in a quick-playing card game. It comes with 110 cards including Property Cards, Rent Cards, House and Hotel Cards, and Wild Property Cards. Action Cards let players do things such as charge rent and make tricky deals. House and Hotel Cards raise rent values. Wild Property Cards help players build Property sets. And, players pay their debts with Money Cards. Be the first player to collect 3 complete Property Card sets in different colors to win. This card game is a great way to play the Fast-Dealing Property Trading Game in as little as 15 minutes!" - from Manufacturer.Ages 8+.
- Subjects: Board games.; Library of things.; Toys and instruments.;
- © [2017]., Hasbro, Inc.,
- Available copies: 1 / Total copies: 1
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- Goliath : the 100-year war between monopoly power and democracy / by Stoller, Matt,author.;
- Includes bibliographical references and index."A startling look at how concentrated financial power and consumerism transformed American politics, resulting in the emergence of populism and authoritarianism, the fall of the Democratic Party--while also providing the steps needed to create a new democracy"--
- Subjects: Democratic Party (U.S.); Industrial concentration; Monopolies; Populism;
- Available copies: 1 / Total copies: 1
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- The everything war : Amazon's ruthless quest to own the world and remake corporate power / by Mattioli, Dana,author.;
- Includes bibliographical references and index.'The Everything War' is the shocking untold exposé of Amazon's endless strategic greed, from destroying Main Street to remaking corporate power, in pursuit of total domination, by any means necessary. It will become the defining account of how Amazon became the 21st century Standard Oil, and explains what led to the U.S. government, and nations around the world, to charge the tech giant with one of the biggest antitrust cases in modern history.
- Subjects: Amazon.com (Firm); Antitrust law; Avarice.; Corporate power.; Monopolies.;
- Available copies: 1 / Total copies: 1
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- Owning the sun : a people's history of monopoly medicine from aspirin to COVID-19 vaccines / by Zaitchik, Alexander,1974-author.;
- Includes bibliographical references and index."Owning the Sun tells the story of one of the most contentious fights in human history: the legal right to control the production of lifesaving medicines. Medical science began as a discipline geared toward the betterment of all human life, but the merging of research with intellectual property and the rise of the pharmaceutical industry warped and eventually undermined its ethical foundations. Since the Second World War, federally funded research has facilitated most major medical breakthroughs, yet these drugs are often wholly controlled by price-gouging corporations with growing international ambitions. Why does the U.S. government fund the development of medical science in the name of the public, only to relinquish exclusive rights to drug companies, and how does such a system impoverish us, weaken our responses to global crises, and, as in the case of AIDS and COVID-19, put the world at risk? Outlining how generations of public health and science advocates have attempted to hold the line against Big Pharma and their allies in government, Alexander Zaitchik's first-in-kind history documents the rise of medical monopoly in the United States and its subsequent globalization. From the controversial arrival of patent-wielding German drug firms in the late nineteenth century, to present-day coordination between industry and philanthropic organizations-including the influential Gates Foundation-that stymie international efforts to vaccinate the world against COVID-19, Owning the Sun tells one of the most important and least understood histories of our time"--
- Subjects: Medical care, Cost of; Medicine;
- Available copies: 1 / Total copies: 1
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- Rocket billionaires : Elon Musk, Jeff Bezos, and the new space race / by Fernholz, Tim,author.;
- Includes bibliographical references and index.
- Subjects: Musk, Elon.; Bezos, Jeffrey.; Space industrialization; Outer space; Astronautics;
- Available copies: 1 / Total copies: 1
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- Nuking the moon : and other intelligence schemes and military plots left on the drawing board / by Houghton, Vince,author.;
- Includes bibliographical references."In Nuking the Moon, intelligence historian Vince Houghton proves that abandoned plans can be just as illuminating--and every bit as entertaining--as the ones that made it. Vividly capturing the fascinating stories of how twenty-one plans from WWII and the Cold War went from conception, planning, and testing to cancellation, Houghton explores what happens when innovation meets desperation: For every plan as good as D-Day, there's a scheme to strap bombs to bats or dig a spy tunnel underneath the Soviet embassy. Along the way, he reveals what each one tells us about twentieth-century history, the art of spycraft, military strategy, and famous figures like JFK, Castro, and Churchill. By turns terrifying and hilarious--but always riveting--this is the unique story of history left on the drawing board"--
- Subjects: Military research; Military intelligence; Espionage, American; Strategy.;
- Available copies: 1 / Total copies: 1
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- A compassionate spy [videorecording] / by Hall, Joan,on-screen participant.; Hall, Theodore A.(Theodore Alvin),1925-on-screen participant.; James, Steve,1955-film director,screenwriter.; Magnolia Home Entertainment (Firm),publisher.;
- Ted Hall, Joan Hall.Recruited in 1944 to help create the world's first atomic bomb, Ted Hall was the youngest physicist on the Manhattan Project. Concerned that a U.S. post-war monopoly on such a powerful weapon could lead to nuclear catastrophe, Hall began passing key intel to the Soviet Union. After the war, he fell in love with and married Joan, a fellow student with whom he shared a passion for the explosive secret of his espionage. The pair raised a family while living under years of FBI surveillance and intimidation. A COMPASSIONATE SPY, from two-time Oscar nominee Steve James (HOOP DREAMS), reveals the twists and turns of this real-life spy story, its profound impact on history, and the couple's remarkable love and life together during more than 50 years of marriage.E.Closed-captioned for the hearing impaired.DVD ; wide screen presentation ; Dolby Digital 5.1.
- Subjects: Video recordings for the hearing impaired.; Biographical films.; Documentary films.; Nonfiction films.; Spy films.; Hall, Theodore A. (Theodore Alvin), 1925-; Manhattan Project (U.S.); Spies; World War, 1939-1945; Espionage; Nuclear weapons;
- For private home use only.
- Available copies: 1 / Total copies: 1
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- The every : or, At last a sense of order : or, The final days of free will : or, Limitless choice is killing the world / by Eggers, Dave,author.;
- "From the award-winning, bestselling author of The Circle comes an exciting new follow-up. When the world's largest search engine/social media company, The Circle, merges with the planet's dominant e-commerce site, it creates the richest and most dangerous--and, oddly enough, most beloved--monopoly ever known: The Every. Delaney Wells is an unlikely new hire. A former forest ranger and unwavering tech skeptic, she charms her way into an entry-level job with one goal in mind: to take down the company from within. With her compatriot, the not-at-all-ambitious Wes Kavakian, they look for the company's weaknesses, hoping to free humanity from all-encompassing surveillance and the emoji-driven infantilization of the species. But does anyone want what Delaney is fighting to save? Does humanity truly want to be free? Studded with unforgettable characters and lacerating set pieces, The Every blends satire and terror, while keeping the reader in breathless suspense about the fate of the company--and the human animal."--
- Subjects: Thrillers (Fiction); Satirical literature.; Dystopian fiction.; Corporations; Electronic commerce; Liberty; Social media;
- Available copies: 1 / Total copies: 1
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