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Machines / by Mortillaro, Nicole,1972-;
"Get up close and personal with Zamboni machines, giant ice breakers, extreme snow plows, train plows and rotators, snow-making and grooming equipment, snowmobiles, snow cats, deicers and more! Photos and action illustrations of these awesome vehicles are complemented by informative text and sidebars."--
Subjects: Snow removal; Ice prevention and control; Snowmaking; Snowmobiles; Zambonis (Trademark);

Parkland : birth of a movement / by Cullen, David,1961-author.;
Includes bibliographical references (pages 379-385).
Subjects: Marjory Stoneman Douglas High School Massacre, Parkland, Fla., 2018.; School shootings; Political activists; Teenagers; Gun control;

Manhunters : how we took down Pablo Escobar / by Murphy, Steve(Steven E.),author.; Pena, Javier F.(DEA special agent),author.;
'Manhunters' is the explosive memoir of legendary DEA agents and the subject of the hit Netflix series 'Narcos', Steve Murphy and Javier F. Pena. Murphy and Pena risked everything to capture the world's most wanted man, and their first hand experience couple with the stories of the DEA's recently de-classified files on the search for Escobar form the beating heart of this book.
Subjects: Escobar, Pablo.; United States. Drug Enforcement Administration.; Drug control; Drug dealers; Drug traffic; Fugitives from justice;

Ghostbusters. [electronic resource]. by Nintendo of America Inc.;
Game.Ghostbusters: Spirits Unleashed is a fun, multiplayer game perfect for all skill levels. Play as either the Ghostbusters or the Ghosts! Four proton pack wielding Ghostbusters attempt to catch a Ghost haunting unique locations in asymmetrical multiplayer battles (online or offline). As players progress, they will unlock cosmetics and upgrades for both Ghostbusters and Ghosts to evolve their gameplay experiences. The look and feel will deliver to fans an immersive experience in the universe, allowing them to play out their Ghostbusting fantasies. Whether hunting or haunting, the game is easy to learn and fun to master!ESRB Content Rating: E10, Everyone, 10+ (Fantasy violence, alcohol reference, language, comic mischief).Cartridge compatible with Nintendo Switch video game system ; HDTV 720p/1080i/1080p ; in game surround sound ; 1-5 player online multiplayer (Nintendo Switch Online membership, Nintendo account and internet connection required for online play/features) ; 2 GB MicroSD storage required ; Nintendo Switch Pro controller compatible.
Subjects: Action adventure video games.; Video games.; Nintendo video games.; Adventure video games.; Role playing video games.; Nintendo Switch (Video game console); Nintendo Switch video games.; Video games.; Computer games.; Ghostbusters Spirits unleashed (Game); Ghosts; Ghostbusters (Fictitious characters); Haunted places;

The lost Book of the White / by Clare, Cassandra.; Chu, Wesley.;
Magnus Bane and Alec Lightwood must recover a book stolen by warlocks Ragnor Fell and Shinyun Jung, who are being controlled by a Greater Demon.Ages 14 up.LSC
Subjects: Fantasy fiction.; Paranormal romance stories.; Warlocks; Gay men; Magic; Cults; Demonology; Rare books;

Crown of feathers / by Pau Preto, Nicki.;
Veronyka, sixteen, leaves her controlling sister and disguises herself as a boy to join a secret group of warriors who ride phoenixes into battle.Ages 12 up.LSC
Subjects: Fantasy fiction.; Adventure fiction.; Sisters; Queens; Phoenix (Mythical bird); Magic; Sex role; Secret societies; Human-animal relationships;

Horgihugh and friends [electronic resource]. by Nintendo of America Inc.;
Game.At the end of a brutal war, countries decided to dismantle their weapons. When the Gozareans attack, two retired pilots realize their trusty vintage fighter planes are the only means of combating the alien's powerful weapon-nullifying technologies. Taking to the skies, Hugh and Figaro are the world's last wings of hope.ESRB Content Rating: E10, Everyone, 10+ (Fantasy violence).Cartridge compatible with Nintendo Switch video game system ; HDTV 720p/1080i/1080p ; in game surround sound ; Nintendo Switch Pro controller compatible.
Subjects: Nintendo video games.; 2D video games.; Video games.; Nintendo Switch (Video game console); Nintendo Switch video games.; Video games.; Computer games.; Retired military personnel; Air pilots; Horgihugh and friends (Game);

Stray [electronic resource]. by Nintendo of America Inc.;
Game.Untangle an ancient mystery to escape a long-forgotten city. Stray is a third-person cat adventure game set amidst the detailed neon-lit alleys of a decaying cybercity and the murky environments of its seedy underbelly. Roam surroundings high and low, defend against unforeseen threats and solve the mysteries of this unwelcoming place inhabited by nothing but unassuming droids and dangerous creatures. See the world through the eyes of a cat and interact with the environment in playful ways. Be stealthy, nimble, silly, and sometimes as annoying as possible with the strange inhabitants of this world.ESRB Content Rating: E10, Everyone, 10+ (Fantasy violence, animate blood).Cartridge compatible with Nintendo Switch video game system ; HDTV 720p/1080i/1080p ; in game surround sound ; Nintendo Switch Pro controller compatible.
Subjects: Nintendo video games.; Adventure video games.; Role playing video games.; Video games.; Nintendo Switch (Video game console); Nintendo Switch video games.; Video games.; Stray (Game); Cats;

The second : race and guns in a fatally unequal America / by Anderson, Carol,author.;
Includes bibliographical references and index."From the New York Times bestselling author of White Rage, an unflinching, critical new look at the Second Amendment--and how it has been engineered to deny the rights of African Americans since its inception. In The Second, historian and award-winning, bestselling author of White Rage Carol Anderson powerfully illuminates the history and impact of the Second Amendment, how it was designed, and how it has consistently been constructed to keep African Americans powerless and vulnerable. The Second is neither a "pro-gun" nor an "anti-gun" book; the lens is the citizenship rights and human rights of African Americans. From the eighteenth century, when it was encoded into law that the enslaved could not own, carry, or use a firearm whatsoever, until today, with measures to expand and curtail gun ownership aimed disproportionately at the African American population, the right to bear arms has been consistently used as a weapon to keep African Americans powerless--revealing that armed or unarmed, Blackness, it would seem, is the threat that must be neutralized and punished. Throughout American history to the twenty-first century, regardless of the laws, court decisions, and changing political environment, the Second has consistently meant this: That the second a Black person exercises this right, the second they pick up a gun to protect themselves (or the second that they don't), their life--as surely as Philando Castile's, Tamir Rice's, Alton Sterling's--may be snatched away in that single, fatal second. Through compelling historical narrative merging into the unfolding events of today, Anderson's penetrating investigation shows that the Second Amendment is not about guns but about anti-Blackness, shedding shocking new light on another dimension of racism in America"--
Subjects: United States.; Firearms; Firearms ownership; Gun control; African Americans;

The NRA : the unauthorized history / by Smyth, Frank(Journalist),author.;
Includes bibliographical references and index."The National Rifle Association is unique in American life. Few other civic organizations are as old or as large. None is as controversial. It is largely due to the NRA that the U.S. gun policy differs so extremely--some would say so tragically--from that of every other developed nation. But, as Frank Smyth shows, the NRA has evolved from an organization concerned above all with marksmanship--not to mention one that supported most government efforts around gun control for a hundred years--to one that resists all attempts to restrict guns in any way. At the same time, the organization has also buried its own remarkable history. Here is that story, from the NRA's surprising roots in post-Civil War New York City to the defining event that changed its culture forever--the so-called Cincinnati Revolt of 1977--to the present day, where President Donald Trump is the most ardent champion in the White House the NRA has ever had. For anyone who has looked at access to guns in our society and asked "Why?", this is an unmatched account of how we got here, and who got us here."--Jacket flap.
Subjects: National Rifle Association of America; Gun control; Lobbying; Firearms ownership;