Results 61 to 70 of 75 | « previous | next »
- That book is dangerous! : how moral panic, social media, and the culture wars are remaking publishing / by Szetela, Adam,author.;
- Includes bibliographical references and index.An alarming exposé of the new challenges to literary freedom in the age of social media -- when anyone with an identity and an internet connection can be a censor. In That Book Is Dangerous!, Adam Szetela investigates how well-intentioned and often successful efforts to diversify American literature have also produced serious problems for literary freedom. Although progressives are correct to be focused on right-wing attempts at legislative censorship, Szetela argues for attention to the ways that left-wing censorship controls speech within the publishing industry itself. The author draws on interviews with presidents and vice presidents at the Big Five publishers, literary agents at the most prestigious agencies, award-winning authors, editors, marketers, sensitivity readers, and other industry professionals to examine the new publishing landscape. What he finds is unsettling: mandatory sensitivity reads; morality clauses in author contracts; even censorship of "dangerous" books in the name of antiracism, feminism, and other forms of social justice. These changes to acquisition practices, editing policies, and other aspects of literary culture are a direct outgrowth of the culture of public outcries on X, Goodreads, Change.org, and other online platforms, where users accuse authors -- justifiably or not -- of racism, sexism, homophobia, and other transgressions. But rather than genuinely address the economic inequities of literary production, this current moral crusade over literature serves only to entrench the status quo. "While the right is remaking the world in its image," he writes, "the left is standing in a circular firing squad." Compellingly argued and incisively written, the book is a much-needed wake-up call for anyone who cares about reading, writing, and the publication of books -- as well as the generations of young readers we are raising.
- Subjects: Cancel culture; Censorship in literature; Culture conflict; Moral panics; Political correctness; Publishers and publishing; Social media;
- How to build a fashion icon : notes on confidence from the world's only image architect / by Roach, Law,author.;
- "Law Roach is the mastermind behind looks that have broken the Internet time and again - from Zendaya at the Met Gala to Anya Taylor-Joy at the Golden Globes, from Lewis Hamilton's iconic streetwear to Céline Dion's style renaissance. Nobody knows better than Law how to turn an outfit into a moment of fashion history. In a little over a decade, he's gone from industry outsider to the most buzzed-about name in style, having been honored, for the second year in a row, with the Hollywood Reporter's prestigious Stylist of the Year award. Now, for the first time ever, Law shares the secrets of his approach. With How to Build a Fashion Icon, he takes readers behind the scenes of his process and journey, revealing his tips, tricks, and most memorable styling moments to show readers how to live their most iconic and fashionable lives. Part self-help guide, part manifesto, this book will guide readers step-by-step through that process, and along the way, Law will weave in personal anecdotes - from his childhood in the Southside of Chicago to the first time he styled Zendaya - with practical exercises to help readers cultivate the most essential feature of iconic style: confidence"--
- Subjects: Biographies.; Personal narratives.; Roach, Law.; Costume designers; Fashion designers; Fashion;
- The house of brides : a novel / by Cockram, Jane,author.;
- Miranda's life and career has been a roller-coaster ride. Her successful rise to the top of the booming lifestyle industry as a social media influencer led to a humiliating fall after a controversial product she endorsed flopped. Desperate to get away from the hate-spewing trolls shaming her on the internet, she receives a mysterious letter from a young cousin in England that plunges her into a dark family mystery. Miranda's mother Tessa Summers, a famous author, died when Miranda was a child. The young woman's only connection to the Summers family is through Tessa's famous book The House of Brides-- a chronicle of the generations of women who married into the infamous Summers family and made their home in the rambling Barnsley House, the family's estate. From Gertrude Summers, a famed crime novelist, to Miranda's grandmother Beatrice, who killed herself after setting fire to Barnsley while her children slept, each woman in The House of Brides is more notorious than the next. The house's current "bride" is the beautiful, effervescent Daphne, her Uncle Max's wife-- a famed celebrity chef who saved Barnsley from ruin turning the estate into an exclusive culinary destination and hotel. Curious about this legendary family she has never met, Miranda arrives at Barnsley posing as a prospective nanny answering an advertisement. She's greeted by the compelling yet cold housekeeper Mrs. Mins, and meets the children and her Uncle Max-- none of whom know her true identity. But Barnsley is not what Miranda expected. The luxury destination and award-winning restaurant is gone, and Daphne is nowhere to be found. Most disturbing, one of the children is in a wheelchair after a mysterious accident. What happened in this house? Where is Daphne? What darkness lies hidden in Barnsley?
- Subjects: Domestic fiction.; Psychological fiction.; Gothic fiction.; Families; Family secrets; Missing persons; Children of celebrities;
- Power metal : the race for the resources that will shape the future / by Beiser, Vince,1965-author.;
- Includes bibliographical references and index."How the metals we need to power technology and energy are spawning environmental havoc, political upheaval, and murder -- and how we can do better. An Australian multimillionaire's plan to mine the ocean floor. Garbage pickers in Nigeria risking their lives to salvage e-waste amid nightmarish pollution. A Bill Gates-backed entrepreneur harnessing artificial intelligence to find metals in the Arctic. Train-robbing copper thieves in Chile. These are some of the people in the intensifying global competition to locate and extract the minerals essential for two critical technologies that will shape humanity's future: the internet and renewable energy. It's a race that will create new industries, generate enormous wealth, and destabilize the global balance of power. It could propel us to a more sustainable future -- or plunge us into an environmental nightmare. In Power Metal, journalist and author Vince Beiser explores the Achilles' heel of green power and digital technology: that the manufacturing of our computers, cell phones, electric cars, solar panels, and wind turbines requires enormous amounts of increasingly rare materials -- lithium, cobalt, copper, and others -- the demand for which is skyrocketing. Around the world, businesses and governments are scrambling for new places and new ways to get those metals, at enormous cost to people and the planet. Beiser crisscrossed the world to witness this race, reporting on the damage it is already inflicting, the ways it could get worse, and the ways in which we can minimize that damage. The result is a book that is both a gripping read and a sobering account of the battle between what civilization demands and what the planet can withstand. Power Metal is a compelling and important glimpse into this new, disturbing, and exciting world"--
- Subjects: Mineral industries; Mines and mineral resources; Rare earth metals; Strategic materials; Sustainable development;
- Roadcraft [electronic resource]. by Sony Computer Entertainment.;
- Game.You run a disaster recovery company, specialized in restoring sites devastated by natural disasters. Many tasks await you to restart the local industry: clearing debris, replacing faulty equipment, rebuilding roads and bridges damaged by weather, and much more! With your vehicles, choose carefully your itinerary through abandoned factories, submerged dams, or out-of-service solar fields. As the operations manager, guide your transport trucks by plotting their routes on the map and ensure no obstacles block their way! Experience a new generation of advanced simulation developed by Saber Interactive, the creators of MudRunner and SnowRunner.ESRB Content Rating: E, Everyone (Mild language).Ultra HD Blu-ray disc compatible with Playstation 5 console ; HDTV 720p/1080i/1080p/4K/8K ; in game surround sound ; 1-4 player online multiplayer (paid subscription and broadband internet connection required) ; 22 GB storage required ; online play optional ; Vibration function & trigger effect supported.
- Subjects: Arcade-style video games.; Video games.; Construction and management simulation video games.; Life simulation video games.; Video recordings for the hearing impaired.; Playstation 5 (Video game console); Video games.; Roadcraft (Game); Construction equipment; Scrapers (Earthmoving machinery); Earthmoving machinery; Road machinery;
- It takes two [electronic resource]. by Sony Computer Entertainment.;
- Game.Embark on the craziest journey of your life in it takes two, a genre-bending platform adventure created purely for co-op. Invite a friend to join for free with friends Pass** and work together across a huge variety of gleefully disruptive gameplay challenges. Play as the clashing couple Cody and may, two humans turned into Dolls by a magic spell. Together, trapped in a fantastical world where the unpredictable hides around every corner, they are reluctantly challenged with saving their fractured relationship. Master unique and connected character abilities in every new level. Help each other across an abundance of unexpected obstacles and laugh-out-loud moments. Kick gangster squirrels' furry Tails, pilot a pair of underpants, DJ a buzzing night club, and bobsleigh through a magical Snow globe. Embrace a heartfelt and hilarious story, where narrative and gameplay are interwoven in a uniquely metaphorical experience. It takes two is developed by the award-winning studio hazelight, the industry-leader of cooperative play. They are about to take you on a wild and wondrous ride where only one thing is for certain: we're better together.ESRB Content Rating: T, Teen (Animated blood, comic mischief, fantasy violence, language).Blu-ray disc compatible with Playstation 4 console ; HDTV 720p/1080i/1080p ; in game surround sound ; 2 player co-op online multiplayer (paid subscription and broadband internet connection required) ; 40 GB storage required ; online play optional ; PS4 Pro enhanced ; PS5 upgrade available.
- Subjects: Sony video games.; Platform video games.; 3D video games.; Arcade-style video games.; Adventure video games.; Video games.; Playstation 4 (Video game console); Video games.; Computer games.; It takes two (Game); Adventure and adventurers; Computer adventure games;
- Tracers in the dark : the global hunt for the crime lords of cryptocurrency / by Greenberg, Andy,author.;
- Includes bibliographical references and index."A propulsive story of a new breed of investigators who have cracked the Bitcoin blockchain, taking once-anonymous realms of money, drugs, and violence and holding them up to the light. Black markets have always thrived in the shadows of society. Increasingly, these enterprises--drug dealing, money laundering, human trafficking, terrorist funding--have found their shadows online. Digital crime lords inhabiting lawless corners of the internet have operated more freely than their analog counterparts could have ever dreamed of. At the heart of their massive conspiracies: cryptocurrency. By transacting not in dollars or pounds but in Bitcoin--a currency with anonymous ledgers, overseen by no government, beholden to no bankers--black marketeers robbed law enforcement for years of their chief method of cracking down on criminal markets, namely, following the money. But what if the centerpiece of this dark economy held a secret, fatal flaw? What if their currency wasn't so cryptic after all? An investigator using the right mixture of technical wizardry, financial forensics, and old-fashioned persistence could crack open an entire world of crime. With unprecedented access to the major players in federal law enforcement and private industry, veteran cybersecurity reporter Andy Greenberg tells an astonishing saga of criminal empires built and destroyed. He introduces an IRS agent with a defiant streak; a Bitcoin-tracing Danish entrepreneur; and a colorful ensemble of hardboiled agents and prosecutors as they delve deep into the crypto-underworld. The result is a thrilling, globe-spanning story of dirty cops, drug bazaars, sex-abuse rings, and the biggest takedown of an online narcotics market in the history of the internet. This is a cat-and-mouse story and a tale of a technological one-upmanship that's utterly of our time. Filled with canny maneuvering and shocking twists, it answers a provocative question: How would some of the world's most brazen criminals behave if they were sure they could never get caught?"--
- Subjects: Commercial crimes.; Computer crimes.; Cryptocurrencies.; Transnational crime.;
- Mastering AI : a survival guide to our superpowered future / by Kahn, Jeremy,author.;
- Includes bibliographical references (pages 253-312) and index.A Fortune magazine journalist draws on his expertise and extensive contacts among the companies and scientists at the forefront of artificial intelligence to offer dramatic predictions of AI's impact over the next decade, from reshaping our economy and the way we work, learn, and create to unknitting our social fabric, jeopardizing our democracy, and fundamentally altering the way we think. Within the next five years, Jeremy Kahn predicts, AI will disrupt almost every industry and enterprise, with vastly increased efficiency and productivity. It will restructure the workforce, making AI copilots a must for every knowledge worker. It will revamp education, meaning children around the world can have personal, portable tutors. It will revolutionize health care, making individualized, targeted pharmaceuticals more affordable. It will compel us to reimagine how we make art, compose music, and write and publish books. The potential of generative AI to extend our skills, talents, and creativity as humans is undeniably exciting and promising. But while this new technology has a bright future, it also casts a dark and fearful shadow. AI will provoke pervasive, disruptive, potentially devastating knock-on effects. Leveraging his unrivaled access to the leaders, scientists, futurists, and others who are making AI a reality, Kahn will argue that if not carefully designed and vigilantly regulated AI will deepen income inequality, depressing wages while imposing winner-take-all markets across much of the economy. AI risks undermining democracy, as truth is overtaken by misinformation, racial bias, and harmful stereotypes. Continuing a process begun by the internet, AI will rewire our brains, likely inhibiting our ability to think critically, to remember, and even to get along with one another -- unless we all take decisive action to prevent this from happening.
- Subjects: Artificial intelligence.; Artificial intelligence; Artificial intelligence; Artificial intelligence;
- Human fall flat. [electronic resource]. by Nintendo of America Inc.;
- Game.Human: Fall Flat is a hilarious, light-hearted physics platformer set in a world of floating dreamscapes that can be played solo, in local split-screen co-op for up to 2 players, or with up to 8 players online for even more laughter! Each dream level provides a new environment to navigate, from mansions, castles and Aztec adventures to snowy mountains, eerie nightscapes, and industrial locations. Multiple routes through each level, and perfectly playful puzzles ensure exploration and ingenuity are rewarded. Of course, your Human's wobbly movements don't make things easy, and whether you're jumping, climbing, carrying, or swinging, things can easily go very wrong - with very funny results. Should your Human fall from a rope, misjudge a platform or even get pushed off a cliff by a friend, never fear they will simply fall back into the dream, ready to try again and again. What's more, regular free level releases mean there's no end to the fun in sight! The Dream Collection includes 23 great levels. Over 40 million units sold across all formats!ESRB Content Rating: E, Everyone.Cartridge compatible with Nintendo Switch video game system ; HDTV 720p/1080i/1080p ; in game surround sound ; Nintendo Switch Online membership, Nintendo account and internet connection required for online play/features ; Nintendo Switch Pro controller compatible.
- Subjects: Nintendo video games.; Platform video games.; Arcade-style video games.; Adventure video games.; Video games.; Nintendo Switch (Video game console); Nintendo Switch video games.; Video games.; Computer games.; Human fall flat Dream collection (Game); Adventure and adventurers; Puzzles;
-
Food Industry
- Mode of access: Internet.
- Subjects: Food & Drinks ;
- © , China International Book Trade
Results 61 to 70 of 75 | « previous | next »