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Notes to John [electronic resource] : by Didion, Joan.aut; CloudLibrary;
An extraordinary work from the author of The Year of Magical Thinking and Blue Nights In November 1999, Joan Didion began seeing a psychiatrist because, as she wrote to a friend, her family had had “a rough few years.” She described the sessions in a journal she created for her husband, John Gregory Dunne. For several months, Didion recorded conversations with the psychiatrist in meticulous detail. The initial sessions focused on alcoholism, adoption, depression, anxiety, guilt, and the heartbreaking complexities of her relationship with her daughter, Quintana. The subjects evolved to include her work, which she was finding difficult to maintain for sustained periods. There were discussions about her own childhood—misunderstandings and lack of communication with her mother and father, her early tendency to anticipate catastrophe—and the question of legacy, or, as she put it, “what it’s been worth.” The analysis would continue for more than a decade. Didion’s journal was crafted with the singular intelligence, precision, and elegance that characterize all of her writing. It is an unprecedently intimate account that reveals sides of her that were unknown, but the voice is unmistakably hers—questioning, courageous, and clear in the face of a wrenchingly painful journey.
Subjects: Electronic books.; Personal Memoirs; Literary; Essays;
© 2025., Knopf Doubleday Publishing Group,
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Character limit : how Elon Musk destroyed Twitter / by Conger, Kate,author.; Mac, Ryan,author.;
Includes bibliographical references (pages 443-452) and index."The billionaire entrepreneur and Tesla CEO Elon Musk has become inextricable from the social media platform that until 2023 was known as Twitter. Started in the mid-2000s as a playful microblogging platform, Twitter quickly became a vital nexus of global politics, culture, and media -- where the retweet button could instantly catapult any idea to hundreds of millions of screens around the world, unleashing raw collective emotion like nothing else before. While its founder had idealistically dreamed of building a 'digital town square,' he detested Wall Street and never focused on building a profitable business. Musk joined the platform in 2010 and, by 2022, had become one of the site's most influential users, hooking over 80 million followers with a mix of provocations, promotion of his companies, and attacks on his enemies. To Musk, Twitter -- once known for its almost absolute commitment to free speech -- had badly lost its way. He blamed it for the proliferation of what he called the 'woke mind virus' and claimed that the survival of democracy and the human race itself depended on the future of the site. In January of 2022, Musk began secretly accumulating Twitter stock. By April, he was its largest shareholder, and soon after, made an unsolicited offer to purchase the company for the unimaginable sum of $44 billion dollars. Backed into a corner, Twitter's board accepted his offer -- but Musk quickly changed his mind, forcing Twitter to sue him to close the deal in October. The richest man on earth controlled one of the most powerful media platforms in the world -- but at what price? Before long Twitter would be gone for good, replaced by something radically different, as Musk remade the company in his own image from the ground up. The story of the showdown between Musk and Twitter and his eventual takeover of the company is unlike anything in business or media that has come before. In vivid, cinematic detail, Conger and Mac follow the inner workings of the company as Musk lays siege to it, first from the outside as one of its most vocal users, and then finally from within as a contentious and mercurial leader. Musk has shared some of his version of events, but Conger and Mac have uncovered the full story through exclusive interviews, unreported documents, and internal recordings at Twitter following the billionaire's takeover. With unparalleled sources from within and around the company, they provide a revelatory, three-dimensional, and definitive account of what really happened when Musk showed up, spoiling for a brawl and intent on revolution, with his merciless, sycophantic cadre of lawyers, investors, and bankers."--
Subjects: Biographies.; Case studies.; Personal narratives.; Musk, Elon.; Musk, Elon; Twitter (Firm); Twitter (Firm); Twitter (Firm); Twitter; Consolidation and merger of corporations.; Consolidation and merger of corporations; Online social networks.; Social media.;
Available copies: 1 / Total copies: 1
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One night in Miami... [videorecording] / by Ben-Adir, Kingsley,actor.; Bridges, Beau,actor.; Calder, Keith,film producer.; Gilliard, Larry,actor.; Goree, Eli,actor.; Hodge, Aldis,actor.; Imperioli, Michael,1966-actor.; Kalukango, Joaquina,actor.; King, Regina,film director.; Klein, Jody,1963-film producer.; Odom, Leslie,Jr.,1981-actor.; Powers, Kemp,screenwriter.; Reddick, Lance,actor.; Robinson, Nicolette,actor.; Wu, Jessica,film producer.; motion picture adaptation of (work):Powers, Kemp.One night in Miami.; ABKCO Films (Firm),production company.; Amazon Studios,production company.; Criterion Collection (Firm),publisher.; Snoot Entertainment (Firm),production company.;
Director of photography, Tami Reiker ; editor, Tariq Anwar ; music, Terence Blanchard.Kingsley Ben-Adir, Eli Goree, Aldis Hodge, Leslie Odom Jr., Joaquina Kalukango, Nicolette Robinson, Michael Imperioli, Lawrence Gilliard Jr., Beau Bridges, Lance Reddick.A fictional account of one amazing night where icons Muhammad Ali, Malcolm X, Sam Cooke, and Jim Brown gathered discussing their roles in the Civil Rights Movement and cultural turmoil of the '60s.Canadian Home Video Rating: 18A.MPAA rating: R; for language throughout.Described video for the blind and visually impaired.Subtitled for the deaf and hard-of-hearing (SDH).DVD ; wide screen presentation ; Dolby Digital 5.1.
Subjects: Feature films.; Fiction films.; Historical films.; Video recordings for people with visual disabilities.; Video recordings for the hearing impaired.; Ali, Muhammad, 1942-2016; Brown, Jim, 1936-; Cooke, Sam; X, Malcolm, 1925-1965; African American celebrities; African Americans;
For private home use only.
Available copies: 1 / Total copies: 1
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NBA 2K24 [electronic resource]. by Nintendo of America Inc.;
Game.Grab your squad and experience the past, present, and future of hoops culture in NBA 2K24. Enjoy loads of pure, unadulterated action and limitless personalized MyPLAYER options in MyCAREER. Collect an impressive array of legends and build your perfect lineup in MyTEAM. Feel more responsive gameplay and polished visuals while playing with your favorite NBA and WNBA teams in PLAY NOW. See you on the court. MAMBA MOMENTS: Channel your inner-Mamba Mentality as you recreate Kobe's most dominant and captivating performances during his rise to global superstardom. Revisit his early career triumphs as a young phenom, and progress through his transcendent journey from elite scorer to one of the greatest players of all time.ESRB Content Rating: E, Everyone.Cartridge compatible with Nintendo Switch video game system ; HDTV 720p/1080i/1080p ; in game surround sound ; Nintendo Switch Online membership, Nintendo account and internet connection required for online play/features ; 45 GB storage required, MicroSD card required (sold separately) ; Nintendo Switch Pro controller compatible.
Subjects: Sports video games.; Video games.; Nintendo video games.; National Basketball Association; Nintendo Switch (Video game console); Nintendo Switch video games.; Video games.; Computer games.; Basketball; NBA 2K24 (Game);
Available copies: 0 / Total copies: 1
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White Balls on Walls. by Vos, Sarah,film director.; Icarus Films (Firm),dst; Kanopy (Firm),dst;
Originally produced by Icarus Films in 2022.The slogan “Meet the Icons of Modern Art” needs to be scraped off the glass wall of the Stedelijk, Amsterdam’s Museum of Modern Art. Because precisely who these icons of modern art are is very much the question.Who gets to decide? And who loses out? In 2019, as director Sarah Vos started shooting her documentary, more than 90 percent of the art at the Stedelijk was made by white men. That must change, the museum’s director Rein Wolfs believes. But it’s easier said than done—as becomes clear when the film’s director Sarah Vos follows Wolfs and his team as they strive for greater diversity in the collection, as well as among their staff.It was a brave move by the Stedelijk to allow a camera behind the scenes of a process that raises uncomfortable and awkward questions. Can a painting still be entitled “The Prostitutes”? When you appraise art, should you also take the skin color or gender of the artist into account? And how is one to engage with visitors who find all this “too politically correct”?This film is more than a look behind the scenes at a museum: as well as presenting a new perspective on art history, it magnificently encapsulates the struggles that are engaging many historical and cultural institutions.Mode of access: World Wide Web.
Subjects: Documentary films.; Enthnology.; Social sciences.; Business.; Sociology.; Documentary films.; Ethnicity.;
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We, the data : human rights in the digital age / by Wong, Wendy H.,1980-author.;
Includes bibliographical references and index.Our data-intensive world is here to stay, but does that come at the cost of our humanity in terms of autonomy, community, dignity, and equality? In We, the Data, Wendy H. Wong argues that we cannot allow that to happen. Exploring the pervasiveness of data collection and tracking, Wong reminds us that we are all stakeholders in this digital world, who are currently being left out of the most pressing conversations around technology, ethics, and policy. This book clarifies the nature of datafication and calls for an extension of human rights to recognize how data complicate what it means to safeguard and encourage human potential. As we go about our lives, we are co-creating data through what we do. We must embrace that these data are a part of who we are, Wong explains, even as current policies do not yet reflect the extent to which human experiences have changed. This means we are more than mere "subjects" or "sources" of data "by-products" that can be harvested and used by technology companies and governments. By exploring data rights, facial recognition technology, our posthumous rights, and our need for a right to data literacy, Wong has crafted a compelling case for engaging as stakeholders to hold data collectors accountable. Just as the Universal Declaration of Human Rights laid the global groundwork for human rights, We, the Data gives us a foundation upon which we claim human rights in the age of data --
Subjects: Data protection; Electronic information resources; Human rights;
Available copies: 1 / Total copies: 1
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Aftershocks : pandemic politics and the end of the old international order / by Kahl, Colin H.,1971-author.; Wright, Thomas J.,author.;
Includes bibliographical references and index."The COVID-19 crisis is the greatest shock to world order since Worlwd War II. Millions have been infected and killed. The economic crash caused by the pandemic is the worst since the Great Depression, with the International Monetary Fund estimating that it will cost over $9 trillion of global wealth in the next few years. Many will be left impoverished and hungry. Fragile states will be further hollowed out, creating conditions ripe for conflict and mass displacement. Meanwhile, international institutions and alliances already under strain before the pandemic are teetering, while the United States and China, already at loggerheads before the crisis, are careening toward a new Cold War. China's secrecy and assertiveness have shattered hopes that it will become a responsible stakeholder in the international order. Colin Kahl and Thomas Wright's Aftershocks is both a riveting journalistic account of one of the strangest years on record and a comprehensive analysis of the pandemic's ongoing impact on the foundational institutions and ideas that have shaped the modern world. This is the first crisis in decades without a glimmer of American leadership and it shows -- there has been no international cooperation on a quintessential global challenge. Every country has followed its own path -- nationalizing supplies, shutting their borders, and largely ignoring the rest of the world. The international order the United States constructed seven decades ago is in tatters, and the world is adrift. None of this came out of the blue. Public health experts and intelligence analysts had warned for a decade that a pandemic of this sort was inevitable. The crisis broke against a global backdrop of rising nationalism, backsliding democracy, declining public trust in governments, mounting rebellion against the inequalities produced by globalization, resurgent great power competition, and plummeting international cooperation. And yet, there are some signs of hope. The COVID-19 crisis reminds us of our common humanity and shared fate. The public has, for the most part, responded stoically and with kindness. Some democracies -- South Korea, Taiwan, Germany, New Zealand, among others -- have responded well. America may emerge from the crisis with a new resolve to deal with non-traditional threats, like pandemic disease, and a new demand for effective collective action with other democratic nations. America may also finally be forced to come to grips with our nation's inadequacies, and to make big changes at home and abroad that will set the stage for opportunities the rest of this century holds. But one thing is certain: America and the world will never be the same again"--
Subjects: COVID-19 (Disease); Epidemics; Epidemics;
Available copies: 1 / Total copies: 1
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Clubhouse games. [electronic resource]. by Nintendo of America Inc.;
Game.Discover and play 51 tabletop games from around the world! Play and discover 51 board games, tabletop games, and more all in one package--clubhouse games: 51 worldwide classics. This diverse collection includes games from all over the world across multiple genres, from familiar favorites like Chess to international hits like mancala that have been around for 100s of years! From a vacation trip to your home--there are many ways to play. Some of the games are multiplayer, including options for up to four people playing via local wireless*, and in some cases online play** is supported too: choose three games, match up with other players, and play to your heart's content against rivals around the world! Enjoy familiar favorites and learn hidden gems from around the world in this collection of 51 board games, tabletop games and more! Whether you like to sit and strategize or rely on reflexes, clubhouse games: 51 worldwide classics contains games from across an array of genres for you to play and discover. Each game is presented with stunning detail as dice Clack and Marbles glimmer. Strategic players will feel right at home with games like four-in-a-row and renegade, while those who prefer to use their reflexes can enjoy games like slot cars and toy boxing! With board games, card games, sports, solitaires and more, clubhouse games: 51 worldwide classics is an eclectic collection of games to play and discover on your Nintendo Switch.ESRB Content Rating: E, Everyone (Mild cartoon violence, simulated gambling).Cartridge compatible with Nintendo Switch video game system ; HDTV 720p/1080i/1080p ; in game surround sound ; Nintendo Switch Online membership, Nintendo account and internet connection required for online play/features ; Nintendo Switch Pro controller compatible.
Subjects: Nintendo video games.; Arcade-style video games.; Video games.; Nintendo Switch (Video game console); Nintendo Switch video games.; Video games.; Computer games.; Board games; Card games; Dice games; Clubhouse games 51 worldwide classics (Game);
Available copies: 1 / Total copies: 2
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Empty mansions : the mysterious life of Huguette Clark and the spending of a great American fortune / by Dedman, Bill.; Newell, Paul Clark,Jr.;
Includes bibliographical references and index."When Pulitzer Prize-winning journalist Bill Dedman noticed a property listing for a grand estate that had been unoccupied for nearly sixty years, he stumbled into one of the most surprising American stories of the nineteenth and twentieth centuries. Empty Mansions is a rich tale of wealth and loss, complete with copper barons, Gilded Age opulence, and backdoor politics. At its heart is a reclusive 104-year-old heiress named Huguette Clark. Dedman has collaborated with Huguette's cousin, Paul Clark Newell, Jr., one of the few relatives to have had frequent conversations with her, to tell a fairy tale in reverse: the bright, talented daughter who is born into an almost royal family of amazing wealth and privilege, yet who secrets herself away from the outside world. Empty Mansions reveals a complete picture of the enigmatic Huguette Clark, heiress to one of the greatest fortunes in American history, a woman who had not been photographed in public since the 1920s. Though she owned three palatial homes in California, New York, and Connecticut, they sat vacant while she lived out her final two decades in a New York City hospital room, despite being in excellent health. Her father was self-made copper industrialist W. A. Clark, who at the dawn of the twentieth century was one of the richest men in America. Huguette's inheritance afforded her untold luxury: gorgeous paintings by Degas and Renoir, a world-renowned Stradivarius violin, a vast collection of antique dolls, lavish gifts for her friends, the freedom to pursue her own work as an artist, and, most important, the privacy she valued above all else. The Clark family story takes the reader nearly the entire span of American history in just three generations. The same Huguette who held a ticket for the return trip of the Titanic was touched by the terror attacks of 9/11. In this scrupulously detailed account, we meet Huguette's extravagant father, her publicity-shy mother, her star-crossed sister, her noble French boyfriend, the nurse who received more than $30 million in gifts, and the relatives seeking to inherit Huguette's $300 million fortune. Richly illustrated with more than seventy photographs, some never before seen, Empty Mansions is a touching story of an eccentric of the highest order, a last jewel of the Gilded Age who lived life on her own terms"--Provided by publisher.
Subjects: Clark, Huguette, 1906-2011; Clark, Huguette, 1906-2011; Clark, Huguette, 1906-2011.; Clark, William Andrews, 1839-1925; Collectors and collecting; Eccentrics; Heiresses; Mansions; Recluses;
Available copies: 1 / Total copies: 1
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Star Wars Jedi Knight collection [electronic resource]. by Nintendo of America Inc.;
Game.Get two classic Star Wars games with the Star Wars Jedi Knight Collection, which includes Star Wars Jedi Knight II: Jedi Outcast and Star Wars Jedi Knight: Jedi Academy. Meet iconic Star Wars characters such as Lando Calrissian and Luke Skywalker in Star Wars Jedi Knight II: Jedi Outcast, where you play as the Jedi Kyle Katarn, employing a unique mix of weapons, Force powers and your lightsaber in single player first- and third-person action. Follow an ancient tradition and learn the powers - and dangers - of the Force in Star Wars Jedi Knight: Jedi Academy, a single- and multiplayer action combat game.ESRB Content Rating: T, Teen (Violence).Cartridge compatible with Nintendo Switch video game system ; HDTV 720p/1080i/1080p ; in game surround sound ; 2-16 player online multiplayer (Nintendo Switch Online membership, Nintendo account and internet connection required for online play/features) ; Nintendo Switch Pro controller compatible.
Subjects: Science fiction video games.; Video games.; Nintendo video games.; Adventure video games.; Role playing video games.; Computer adventure games; Computer games.; Jedi (Fictitious characters); Nintendo Switch (Video game console); Nintendo Switch video games.; Space warfare; Star Wars Jedi Knight 2 Jedi outcast (Game); Star Wars Jedi Knight collection (Game); Star Wars Jedi Knight Jedi academy (Game); Video games.;
Available copies: 1 / Total copies: 1
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